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Havebuff problem


AudreyH

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Hi,

 

"infusion of light" return always true

 ObjectManager.Me.Havebuff(53576);

and in developper tools in Player debuff/buff

Infusion of Light: ID=53576, Stack=0, TimeLeft=0 ms, Owner=0000000007CAC6590815B80000000000, Flag=None, CasterLevel=110, Mask=16777216

But it's a buff triggered by Holy Shock and so it cant be always true

Do i have to test Timeleft ?

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