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firs time user: bgrounder keeps crashing


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[Debug] 01:40 - Log file created: 1 May 2013 01H40.log.html
[Debug] 01:40 - WRobot Version: 1.0.5 for wow: 5.2.0_16769
[Debug] 01:40 - Operating System Details: Microsoft Windows NT 6.1.7601 Service Pack 1
[Debug] 01:40 - Lang: English (Singapore)
[Debug] 01:40 - D3D11 used
[Normal] 01:40 - Select game process: 680 - Alx...
[FileOnly] 01:40 - 
[Normal] 01:40 - Initializing SpellBook - (Wait few seconds)
[Normal] 01:40 - Initialize SpellBook Finished (263 spell found)
[Debug] 01:40 - List of id found in spellbook: 6603 ; 59752 ; 83968 ; 83958 ; 5019 ; 76277 ; 83964 ; 134732 ; 83966 ; 83941 ; 54197 ; 20599 ; 78632 ; 90267 ; 118483 ; 83951 ; 83944 ; 83960 ; 79738 ; 20864 ; 90265 ; 78633 ; 78635 ; 83943 ; 117983 ; 20597 ; 118076 ; 20598 ; 83950 ; 76299 ; 115913 ; 118021 ; 710 ; 116858 ; 119898 ; 17962 ; 6201 ; 29893 ; 109466 ; 1490 ; 110913 ; 109773 ; 77801 ; 48018 ; 48020 ; 111771 ; 114635 ; 1098 ; 126 ; 5782 ; 77799 ; 108683 ; 120451 ; 689 ; 80240 ; 755 ; 5484 ; 172 ; 686 ; 5740 ; 698 ; 17877 ; 29858 ; 20707 ; 1122 ; 18540 ; 6229 ; 108482 ; 5697 ; 104773 ; 109784 ; 117896 ; 108563 ; 108647 ; 1454 ; 93375 ; 104938 ; 103136 ; 103135 ; 108499 ; 124538 ; 103133 ; 103150 ; 137587 ; 77220 ; 86091 ; 131973 ; 123686 ; 101976 ; 103140 ; 103139 ; 103141 ; 124539 ; 103142 ; 103130 ; 103128 ; 688 ; 691 ; 712 ; 697 ; 110505 ; 980 ; 710 ; 119898 ; 172 ; 6201 ; 29893 ; 109466 ; 18223 ; 1490 ; 110913 ; 109773 ; 113860 ; 48018 ; 48020 ; 111771 ; 689 ; 1120 ; 1098 ; 126 ; 5782 ; 77799 ; 48181 ; 755 ; 5484 ; 1454 ; 103103 ; 5740 ; 698 ; 27243 ; 86121 ; 74434 ; 29858 ; 20707 ; 18540 ; 1122 ; 6229 ; 108482 ; 5697 ; 104773 ; 30108 ; 93375 ; 104938 ; 103136 ; 103135 ; 108499 ; 124538 ; 103133 ; 103150 ; 53759 ; 137587 ; 77215 ; 86091 ; 108558 ; 131973 ; 101976 ; 103112 ; 104243 ; 103101 ; 86664 ; 103140 ; 103139 ; 103141 ; 124539 ; 103142 ; 103130 ; 103128 ; 710 ; 103967 ; 119898 ; 172 ; 6201 ; 29893 ; 109466 ; 1490 ; 110913 ; 109773 ; 113861 ; 48018 ; 48020 ; 111771 ; 109151 ; 689 ; 1098 ; 126 ; 5782 ; 77799 ; 105174 ; 755 ; 1949 ; 5484 ; 1454 ; 103958 ; 698 ; 686 ; 6353 ; 29858 ; 20707 ; 18540 ; 1122 ; 6229 ; 108482 ; 5697 ; 104773 ; 93375 ; 108869 ; 104315 ; 108559 ; 104938 ; 103131 ; 103134 ; 103129 ; 103136 ; 103135 ; 108499 ; 124538 ; 103133 ; 103150 ; 137587 ; 77219 ; 124917 ; 116208 ; 124913 ; 109797 ; 112089 ; 129343 ; 122351 ; 114129 ; 86091 ; 131973 ; 101976 ; 103140 ; 103139 ; 103141 ; 124539 ; 103142 ; 103130 ; 103128 ; 114592 ; 110406 ; 76666 ; 110400 ; 13262 ; 89722 ; 80451 ; 75207 ; 59650 ; 60118 ; 22720 ; 72808 ; 25953 ; 59569 ; 23161 ; 5784 ; 84751 ; 26056 ; 61309 ; 26054 ; 17481 ; 107516 ; 107203 ; 100332 ; 26055 ; 
[Normal] 01:40 - Initialize Battlegrounder Complete
[Fight] 01:40 - Loading Fight class: C:\Users\Andy\Desktop\Doodle\FightClass\1.0.0_Jh16_Warlock - Demonology.xml
[Normal] 01:40 - [bG] Battlegrounder Started.
[Normal] 01:40 - Start Battlegrounder Complete
[Debug] 01:40 - Spell(string spellName): spellName=Corruption, Id found: 172, Name found: Corruption, NameInGame found: Corruption, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Hand of Gul'dan, Id found: 105174, Name found: Hand of Gul'dan, NameInGame found: Hand of Gul'dan, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Soul Fire, Id found: 6353, Name found: Soul Fire, NameInGame found: Soul Fire, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Metamorphosis, Id found: 103958, Name found: Metamorphosis, NameInGame found: Metamorphosis, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Shadow Bolt, Id found: 686, Name found: Shadow Bolt, NameInGame found: Shadow Bolt, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Shadow Bolt, Id found: 686, Name found: Shadow Bolt, NameInGame found: Shadow Bolt, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Corruption, Id found: 172, Name found: Corruption, NameInGame found: Corruption, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Hand of Gul'dan, Id found: 105174, Name found: Hand of Gul'dan, NameInGame found: Hand of Gul'dan, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Curse of the Elements, Id found: 1490, Name found: Curse of the Elements, NameInGame found: Curse of the Elements, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Soul Fire, Id found: 6353, Name found: Soul Fire, NameInGame found: Soul Fire, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Dark Regeneration => Failed
[Debug] 01:40 - Spell(string spellName): spellName=Life Tap, Id found: 1454, Name found: Life Tap, NameInGame found: Life Tap, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Dark Intent, Id found: 109773, Name found: Dark Intent, NameInGame found: Dark Intent, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Summon Imp, Id found: 688, Name found: Summon Imp, NameInGame found: Summon Imp, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Summon Voidwalker, Id found: 697, Name found: Summon Voidwalker, NameInGame found: Summon Voidwalker, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Summon Felguard => Failed
[Debug] 01:40 - Spell(string spellName): spellName=Grimoire of Sacrifice => Failed
[Debug] 01:40 - Spell(string spellName): spellName=Metamorphosis, Id found: 103958, Name found: Metamorphosis, NameInGame found: Metamorphosis, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Mortal Coil => Failed
[Normal] 01:40 - [A]SM.xml empty, use MapLandmarks.
[Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_31_30.tile"
[Navigator] 01:40 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_31_30.tile
[Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_32_30.tile"
[Navigator] 01:40 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_32_30.tile
[Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_31_29.tile"
[Navigator] 01:40 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_31_29.tile
[Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_32_29.tile"
[Navigator] 01:40 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_32_29.tile
[Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_29_30.tile"
[Error] 01:40 - DownloadThread()#1: System.Net.WebException: The remote server returned an error: (404) Not Found.
at System.Net.WebClient.DownloadFile(Uri address, String fileName)
at System.Net.WebClient.DownloadFile(String address, String fileName)
at (Object , String , String )
at ଘ쥮叐柄补聝갇鞂.㕓澔桹뿏뻭蠢ᮞ�(Object , String 羖⁷㗝㷍弾瞅฀, String 羖⁷㗝㷍弾瞅฀)
at robotManager.Helpful.Others.UHAYPDZGLQADVBPOQIDZIC()

[Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_28_30.tile"
[Error] 01:40 - DownloadThread()#1: System.Net.WebException: The remote server returned an error: (404) Not Found.
at System.Net.WebClient.DownloadFile(Uri address, String fileName)
at System.Net.WebClient.DownloadFile(String address, String fileName)
at (Object , String , String )
at ଘ쥮叐柄补聝갇鞂.㕓澔桹뿏뻭蠢ᮞ�(Object , String 羖⁷㗝㷍弾瞅฀, String 羖⁷㗝㷍弾瞅฀)
at robotManager.Helpful.Others.UHAYPDZGLQADVBPOQIDZIC()

[Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_29_29.tile"
[Error] 01:40 - DownloadThread()#1: System.Net.WebException: The remote server returned an error: (404) Not Found.
at System.Net.WebClient.DownloadFile(Uri address, String fileName)
at System.Net.WebClient.DownloadFile(String address, String fileName)
at (Object , String , String )
at ଘ쥮叐柄补聝갇鞂.㕓澔桹뿏뻭蠢ᮞ�(Object , String 羖⁷㗝㷍弾瞅฀, String 羖⁷㗝㷍弾瞅฀)
at robotManager.Helpful.Others.UHAYPDZGLQADVBPOQIDZIC()

[Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_28_29.tile"
[Error] 01:40 - DownloadThread()#1: System.Net.WebException: The remote server returned an error: (404) Not Found.
at System.Net.WebClient.DownloadFile(Uri address, String fileName)
at System.Net.WebClient.DownloadFile(String address, String fileName)
at (Object , String , String )
at ଘ쥮叐柄补聝갇鞂.㕓澔桹뿏뻭蠢ᮞ�(Object , String 羖⁷㗝㷍弾瞅฀, String 羖⁷㗝㷍弾瞅฀)
at robotManager.Helpful.Others.UHAYPDZGLQADVBPOQIDZIC()

[Navigator] 01:40 - Failure No polyref found for end
[Navigator] 01:40 - InvalidParam, Failure FindPath failed, start: 16777370 end: 0
[Error] 01:40 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:40 - Failure No polyref found for start
[Navigator] 01:40 - Failure No polyref found for end
[Navigator] 01:40 - InvalidParam, Failure FindPath failed, start: 0 end: 0
[Error] 01:40 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:40 - Path Count: 2
[Normal] 01:40 - Mounting gound mount Black War Bear
[Navigator] 01:40 - Path Count: 2
[Normal] 01:40 - [bG] Follow player Dojomaster
[Debug] 01:40 - SITORSTAND were not bind, currently trying to bind it with key: NUMPAD2.
[Navigator] 01:41 - Path Count: 3
[Normal] 01:41 - [bG] Follow player Moleb
[Navigator] 01:42 - Failure No polyref found for end
[Navigator] 01:42 - InvalidParam, Failure FindPath failed, start: 16777366 end: 0
[Error] 01:42 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:42 - Failure No polyref found for start
[Navigator] 01:42 - Failure No polyref found for end
[Navigator] 01:42 - InvalidParam, Failure FindPath failed, start: 0 end: 0
[Error] 01:42 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:42 - Path Count: 2
[Navigator] 01:42 - Think we are stuck
[Navigator] 01:42 - Trying something funny, hang on
[Normal] 01:42 - Dismount
[Fight] 01:42 - Cast Dark Intent (Dark Intent)
[Fight] 01:42 - Cast Dark Intent (Dark Intent)
[Fight] 01:42 - Cast Dark Intent (Dark Intent)
[Navigator] 01:42 - Download map "STV_Mine_BG\STV_Mine_BG_31_31.tile"
[Fight] 01:42 - Cast Dark Intent (Dark Intent)
[Navigator] 01:42 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_31_31.tile
[Navigator] 01:42 - Download map "STV_Mine_BG\STV_Mine_BG_32_31.tile"
[Navigator] 01:42 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_32_31.tile
[Navigator] 01:42 - Path Count: 7
[Normal] 01:42 - Player Attack Desedris (lvl 90)
[Navigator] 01:42 - Think we are stuck
[Navigator] 01:42 - Trying something funny, hang on
[Navigator] 01:42 - Path Count: 9
[Normal] 01:42 - Mounting gound mount Black War Bear
[Navigator] 01:42 - Path Count: 9
[Normal] 01:42 - Player Attack Sús (lvl 90)
[Navigator] 01:42 - Path Count: 8
[Navigator] 01:42 - Path Count: 3
[Normal] 01:42 - Player Attack Misdotsalot (lvl 90)
[Navigator] 01:42 - Path Count: 3
[Normal] 01:43 - Dismount
[Fight] 01:43 - Cast Corruption (Corruption)
[Fight] 01:43 - Cast Corruption (Corruption)
[Fight] 01:43 - Cast Corruption (Corruption)
[Fight] 01:43 - Cast Corruption (Corruption)
[Fight] 01:43 - Cast Corruption (Corruption)
[Fight] 01:43 - Cast Corruption (Corruption)
[Fight] 01:43 - Cast Corruption (Corruption)
[Fight] 01:43 - Cast Corruption (Corruption)
[Fight] 01:43 - Cast Corruption (Corruption)
[Fight] 01:43 - Cast Corruption (Corruption)
[Fight] 01:43 - Cast Corruption (Corruption)
[Fight] 01:43 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:43 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:43 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:43 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:43 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:43 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:43 - Cast Corruption (Corruption)
[Fight] 01:43 - Cast Corruption (Corruption)
[Error] 01:43 - Error injection

[Normal] 01:43 - Stop Battlegrounder Complete
[Fight] 01:43 - Loading Fight class: C:\Users\Andy\Desktop\Doodle\FightClass\1.0.0_Jh16_Warlock - Demonology.xml
[Normal] 01:43 - [bG] Battlegrounder Started.
[Normal] 01:43 - Start Battlegrounder Complete
[Navigator] 01:43 - Download map "STV_Mine_BG\STV_Mine_BG_30_30.tile"
[Debug] 01:43 - Spell(string spellName): spellName=Corruption, Id found: 172, Name found: Corruption, NameInGame found: Corruption, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Hand of Gul'dan, Id found: 105174, Name found: Hand of Gul'dan, NameInGame found: Hand of Gul'dan, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Soul Fire, Id found: 6353, Name found: Soul Fire, NameInGame found: Soul Fire, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Metamorphosis, Id found: 103958, Name found: Metamorphosis, NameInGame found: Metamorphosis, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Shadow Bolt, Id found: 686, Name found: Shadow Bolt, NameInGame found: Shadow Bolt, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Shadow Bolt, Id found: 686, Name found: Shadow Bolt, NameInGame found: Shadow Bolt, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Corruption, Id found: 172, Name found: Corruption, NameInGame found: Corruption, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Hand of Gul'dan, Id found: 105174, Name found: Hand of Gul'dan, NameInGame found: Hand of Gul'dan, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Curse of the Elements, Id found: 1490, Name found: Curse of the Elements, NameInGame found: Curse of the Elements, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Soul Fire, Id found: 6353, Name found: Soul Fire, NameInGame found: Soul Fire, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Dark Regeneration => Failed
[Debug] 01:43 - Spell(string spellName): spellName=Life Tap, Id found: 1454, Name found: Life Tap, NameInGame found: Life Tap, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Dark Intent, Id found: 109773, Name found: Dark Intent, NameInGame found: Dark Intent, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Summon Imp, Id found: 688, Name found: Summon Imp, NameInGame found: Summon Imp, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Summon Voidwalker, Id found: 697, Name found: Summon Voidwalker, NameInGame found: Summon Voidwalker, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Summon Felguard => Failed
[Debug] 01:43 - Spell(string spellName): spellName=Grimoire of Sacrifice => Failed
[Debug] 01:43 - Spell(string spellName): spellName=Metamorphosis, Id found: 103958, Name found: Metamorphosis, NameInGame found: Metamorphosis, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Mortal Coil => Failed
[Navigator] 01:43 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_30_30.tile
[Navigator] 01:43 - Download map "STV_Mine_BG\STV_Mine_BG_30_31.tile"
[Navigator] 01:43 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_30_31.tile
[Navigator] 01:43 - Path Count: 2
[Normal] 01:43 - Player Attack Toxicflow (lvl 90)
[Error] 01:43 - Error injection

[Normal] 01:43 - Stop Battlegrounder Complete
[Fight] 01:44 - Loading Fight class: C:\Users\Andy\Desktop\Doodle\FightClass\1.0.0_Jh16_Warlock - Demonology.xml
[Normal] 01:44 - [bG] Battlegrounder Started.
[Normal] 01:44 - Start Battlegrounder Complete
[Navigator] 01:44 - Path Count: 2
[Normal] 01:44 - Player Attack Mintjelly (lvl 90)
[Debug] 01:44 - Spell(string spellName): spellName=Corruption, Id found: 172, Name found: Corruption, NameInGame found: Corruption, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Hand of Gul'dan, Id found: 105174, Name found: Hand of Gul'dan, NameInGame found: Hand of Gul'dan, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Soul Fire, Id found: 6353, Name found: Soul Fire, NameInGame found: Soul Fire, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Metamorphosis, Id found: 103958, Name found: Metamorphosis, NameInGame found: Metamorphosis, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Shadow Bolt, Id found: 686, Name found: Shadow Bolt, NameInGame found: Shadow Bolt, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Shadow Bolt, Id found: 686, Name found: Shadow Bolt, NameInGame found: Shadow Bolt, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Corruption, Id found: 172, Name found: Corruption, NameInGame found: Corruption, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Hand of Gul'dan, Id found: 105174, Name found: Hand of Gul'dan, NameInGame found: Hand of Gul'dan, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Curse of the Elements, Id found: 1490, Name found: Curse of the Elements, NameInGame found: Curse of the Elements, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Soul Fire, Id found: 6353, Name found: Soul Fire, NameInGame found: Soul Fire, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Dark Regeneration => Failed
[Debug] 01:44 - Spell(string spellName): spellName=Life Tap, Id found: 1454, Name found: Life Tap, NameInGame found: Life Tap, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Dark Intent, Id found: 109773, Name found: Dark Intent, NameInGame found: Dark Intent, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Summon Imp, Id found: 688, Name found: Summon Imp, NameInGame found: Summon Imp, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Summon Voidwalker, Id found: 697, Name found: Summon Voidwalker, NameInGame found: Summon Voidwalker, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Summon Felguard => Failed
[Debug] 01:44 - Spell(string spellName): spellName=Grimoire of Sacrifice => Failed
[Debug] 01:44 - Spell(string spellName): spellName=Metamorphosis, Id found: 103958, Name found: Metamorphosis, NameInGame found: Metamorphosis, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Mortal Coil => Failed
[Navigator] 01:44 - Path Count: 2
[Normal] 01:44 - Player Attack Sneakybich (lvl 90)
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Navigator] 01:44 - Path Count: 2
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Navigator] 01:44 - Path Count: 2
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Navigator] 01:44 - Path Count: 2
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Navigator] 01:44 - Path Count: 2
[Normal] 01:44 - Player Attack Misdotsalot (lvl 90)
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Navigator] 01:44 - Path Count: 2
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Navigator] 01:45 - Path Count: 2
[Normal] 01:45 - [A]SM.xml empty, use MapLandmarks.
[Navigator] 01:45 - Path Count: 2
[Normal] 01:45 - Player Attack Misdotsalot (lvl 90)
[Navigator] 01:45 - Path Count: 2
[Navigator] 01:45 - Think we are stuck
[Navigator] 01:45 - Trying something funny, hang on
[Navigator] 01:45 - Path Count: 2
[Fight] 01:45 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:45 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:45 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:46 - Cast Summon Voidwalker (Summon Voidwalker)
[Fight] 01:46 - Cast Summon Voidwalker (Summon Voidwalker)
[Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:46 - Cast Dark Intent (Dark Intent)
[Fight] 01:46 - Cast Dark Intent (Dark Intent)
[Fight] 01:46 - Cast Dark Intent (Dark Intent)
[Normal] 01:46 - Player dead
[Fight] 01:46 - Cast Dark Intent (Dark Intent)
[Fight] 01:46 - Cast Dark Intent (Dark Intent)
[Fight] 01:46 - Cast Dark Intent (Dark Intent)
[Navigator] 01:46 - Failure No polyref found for end
[Navigator] 01:46 - InvalidParam, Failure FindPath failed, start: 16777370 end: 0
[Error] 01:46 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:46 - Failure No polyref found for start
[Navigator] 01:46 - Failure No polyref found for end
[Navigator] 01:46 - InvalidParam, Failure FindPath failed, start: 0 end: 0
[Error] 01:46 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:46 - Path Count: 2
[Fight] 01:46 - Cast Dark Intent (Dark Intent)
[Normal] 01:46 - Mounting gound mount Black War Bear
[Navigator] 01:46 - Think we are stuck
[Navigator] 01:46 - Trying something funny, hang on
[Normal] 01:46 - Dismount
[Navigator] 01:46 - Think we are stuck
[Navigator] 01:46 - Trying something funny, hang on
[Debug] 01:46 - UnStuck() started.
[Navigator] 01:46 - Path Count: 10
[Normal] 01:46 - Player Attack Unella (lvl 90)
[Debug] 01:46 - UnStuck done - StuckCount updated, new value: 1.
[Navigator] 01:46 - Waypoint timed out
[Navigator] 01:46 - Failure No polyref found for end
[Navigator] 01:46 - InvalidParam, Failure FindPath failed, start: 16777401 end: 0
[Error] 01:46 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:46 - Failure No polyref found for start
[Navigator] 01:46 - Failure No polyref found for end
[Navigator] 01:46 - InvalidParam, Failure FindPath failed, start: 0 end: 0
[Error] 01:46 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:46 - Path Count: 2
[Navigator] 01:46 - Path Count: 10
[Normal] 01:46 - Mounting gound mount Black War Bear
[Navigator] 01:46 - Path Count: 7
[Normal] 01:46 - Player Attack Unella (lvl 90)
[Navigator] 01:46 - Path Count: 7
[Normal] 01:47 - Dismount
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Navigator] 01:47 - Failure No polyref found for end
[Navigator] 01:47 - InvalidParam, Failure FindPath failed, start: 16777546 end: 0
[Error] 01:47 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:47 - Failure No polyref found for start
[Navigator] 01:47 - Failure No polyref found for end
[Navigator] 01:47 - InvalidParam, Failure FindPath failed, start: 0 end: 0
[Error] 01:47 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:47 - Path Count: 2
[Normal] 01:47 - Mounting gound mount Black War Bear
[Normal] 01:47 - Mounting gound mount Black War Bear
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Normal] 01:47 - Player Attacked by Toxicflow (lvl 90)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Navigator] 01:47 - Download map "STV_Mine_BG\STV_Mine_BG_30_29.tile"
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Navigator] 01:47 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_30_29.tile
[Navigator] 01:47 - Path Count: 3
[Debug] 01:47 - BlackList Toxicflow during 30 sec
[Normal] 01:47 - Player Attacked by Mileyvyrus (lvl 90)
[Fight] 01:47 - Cast Corruption (Corruption)
[Navigator] 01:47 - Path Count: 3
[Fight] 01:47 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Navigator] 01:47 - Path Count: 2
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Debug] 01:48 - BlackList Mileyvyrus during 60 sec
[Normal] 01:48 - Player Attacked by Misdotsalot (lvl 90)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Dark Intent (Dark Intent)
[Fight] 01:48 - Cast Dark Intent (Dark Intent)
[Fight] 01:48 - Cast Dark Intent (Dark Intent)
[Fight] 01:48 - Cast Dark Intent (Dark Intent)
[Normal] 01:48 - Player dead
[Fight] 01:48 - Cast Dark Intent (Dark Intent)
[Fight] 01:48 - Cast Dark Intent (Dark Intent)
[Fight] 01:48 - Cast Dark Intent (Dark Intent)
[Fight] 01:48 - Cast Dark Intent (Dark Intent)
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 4
[Navigator] 01:48 - Failure No polyref found for end
[Navigator] 01:48 - InvalidParam, Failure FindPath failed, start: 16777370 end: 0
[Error] 01:48 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:48 - Failure No polyref found for start
[Navigator] 01:48 - Failure No polyref found for end
[Navigator] 01:48 - InvalidParam, Failure FindPath failed, start: 0 end: 0
[Error] 01:48 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:48 - Path Count: 2
[Normal] 01:48 - Mounting gound mount Black War Bear
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 4
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 4
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 4
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 4
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 4
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 4
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 4
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 4
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 5
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 5
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 5
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 5
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 6
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 6
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 6
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 6
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 6
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 5
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 5
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 5
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 5
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 5
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 5
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 6
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 8
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 8
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 9
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 3
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 3
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 3
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 3
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 4
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 4
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 4
[Navigator] 01:48 - Path Count: 5
[Normal] 01:48 - Player Attack Desedris (lvl 90)
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Path Count: 6
[Normal] 01:48 - Player Attack Desedris (lvl 90)
[Navigator] 01:48 - Path Count: 6
[Normal] 01:49 - Dismount
[Navigator] 01:49 - Path Count: 4
[Normal] 01:49 - Player Attack Desedris (lvl 90)
[Fight] 01:49 - Cast Corruption (Corruption)
[Navigator] 01:49 - Path Count: 3
[Fight] 01:49 - Cast Corruption (Corruption)
[Fight] 01:49 - Cast Corruption (Corruption)
[Navigator] 01:49 - Path Count: 3
[Navigator] 01:49 - Think we are stuck
[Navigator] 01:49 - Trying something funny, hang on
[Navigator] 01:49 - Think we are stuck
[Navigator] 01:49 - Trying something funny, hang on
[Debug] 01:49 - UnStuck() started.
[Debug] 01:49 - UnStuck done - StuckCount updated, new value: 2.
[Navigator] 01:49 - Waypoint timed out
[Navigator] 01:49 - Path Count: 2
[Navigator] 01:49 - Think we are stuck
[Navigator] 01:49 - Trying something funny, hang on
[Navigator] 01:49 - Think we are stuck
[Navigator] 01:49 - Trying something funny, hang on
[Debug] 01:49 - UnStuck() started.
[Debug] 01:49 - UnStuck done - StuckCount updated, new value: 3.
[Navigator] 01:49 - Waypoint timed out
[Navigator] 01:49 - Path Count: 2
[Navigator] 01:49 - Think we are stuck
[Navigator] 01:49 - Trying something funny, hang on
[Navigator] 01:49 - Failure No polyref found for end
[Navigator] 01:49 - InvalidParam, Failure FindPath failed, start: 16777376 end: 0
[Error] 01:49 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:49 - Failure No polyref found for start
[Navigator] 01:49 - Failure No polyref found for end
[Navigator] 01:49 - InvalidParam, Failure FindPath failed, start: 0 end: 0
[Error] 01:49 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:49 - Path Count: 2
[Normal] 01:49 - Mounting aquatic mount Abyssal Seahorse
[Normal] 01:49 - Player Attacked by Sneakybich (lvl 90)
[Navigator] 01:49 - Path Count: 3
[Navigator] 01:49 - Think we are stuck
[Navigator] 01:49 - Trying something funny, hang on
[Navigator] 01:49 - Think we are stuck
[Navigator] 01:49 - Trying something funny, hang on
[Debug] 01:49 - UnStuck() started.
[Debug] 01:49 - UnStuck done - StuckCount updated, new value: 4.
[Navigator] 01:49 - Waypoint timed out
[Navigator] 01:49 - Path Count: 2
[Navigator] 01:49 - Think we are stuck
[Navigator] 01:49 - Trying something funny, hang on
[Navigator] 01:49 - Think we are stuck
[Navigator] 01:49 - Trying something funny, hang on
[Debug] 01:49 - UnStuck() started.
[Error] 01:49 - Connection error, close bot, you have probably launched 2 times wrobot with same license key.

[Error] 01:49 - System.Char[]

[Debug] 01:49 - UnStuck done - StuckCount updated, new value: 5.
[Navigator] 01:49 - Waypoint timed out
[Navigator] 01:49 - Path Count: 3
[Normal] 01:49 - Stop Battlegrounder Complete
[Normal] 01:49 - Stop Battlegrounder Complete
[Normal] 01:49 - Dispose Battlegrounder Complete

[Debug] 01:40 - Log file created: 1 May 2013 01H40.log.html
[Debug] 01:40 - WRobot Version: 1.0.5 for wow: 5.2.0_16769
[Debug] 01:40 - Operating System Details: Microsoft Windows NT 6.1.7601 Service Pack 1
[Debug] 01:40 - Lang: English (Singapore)
[Debug] 01:40 - D3D11 used
[Normal] 01:40 - Select game process: 680 - Alx...
[FileOnly] 01:40 - 
[Normal] 01:40 - Initializing SpellBook - (Wait few seconds)
[Normal] 01:40 - Initialize SpellBook Finished (263 spell found)
[Debug] 01:40 - List of id found in spellbook: 6603 ; 59752 ; 83968 ; 83958 ; 5019 ; 76277 ; 83964 ; 134732 ; 83966 ; 83941 ; 54197 ; 20599 ; 78632 ; 90267 ; 118483 ; 83951 ; 83944 ; 83960 ; 79738 ; 20864 ; 90265 ; 78633 ; 78635 ; 83943 ; 117983 ; 20597 ; 118076 ; 20598 ; 83950 ; 76299 ; 115913 ; 118021 ; 710 ; 116858 ; 119898 ; 17962 ; 6201 ; 29893 ; 109466 ; 1490 ; 110913 ; 109773 ; 77801 ; 48018 ; 48020 ; 111771 ; 114635 ; 1098 ; 126 ; 5782 ; 77799 ; 108683 ; 120451 ; 689 ; 80240 ; 755 ; 5484 ; 172 ; 686 ; 5740 ; 698 ; 17877 ; 29858 ; 20707 ; 1122 ; 18540 ; 6229 ; 108482 ; 5697 ; 104773 ; 109784 ; 117896 ; 108563 ; 108647 ; 1454 ; 93375 ; 104938 ; 103136 ; 103135 ; 108499 ; 124538 ; 103133 ; 103150 ; 137587 ; 77220 ; 86091 ; 131973 ; 123686 ; 101976 ; 103140 ; 103139 ; 103141 ; 124539 ; 103142 ; 103130 ; 103128 ; 688 ; 691 ; 712 ; 697 ; 110505 ; 980 ; 710 ; 119898 ; 172 ; 6201 ; 29893 ; 109466 ; 18223 ; 1490 ; 110913 ; 109773 ; 113860 ; 48018 ; 48020 ; 111771 ; 689 ; 1120 ; 1098 ; 126 ; 5782 ; 77799 ; 48181 ; 755 ; 5484 ; 1454 ; 103103 ; 5740 ; 698 ; 27243 ; 86121 ; 74434 ; 29858 ; 20707 ; 18540 ; 1122 ; 6229 ; 108482 ; 5697 ; 104773 ; 30108 ; 93375 ; 104938 ; 103136 ; 103135 ; 108499 ; 124538 ; 103133 ; 103150 ; 53759 ; 137587 ; 77215 ; 86091 ; 108558 ; 131973 ; 101976 ; 103112 ; 104243 ; 103101 ; 86664 ; 103140 ; 103139 ; 103141 ; 124539 ; 103142 ; 103130 ; 103128 ; 710 ; 103967 ; 119898 ; 172 ; 6201 ; 29893 ; 109466 ; 1490 ; 110913 ; 109773 ; 113861 ; 48018 ; 48020 ; 111771 ; 109151 ; 689 ; 1098 ; 126 ; 5782 ; 77799 ; 105174 ; 755 ; 1949 ; 5484 ; 1454 ; 103958 ; 698 ; 686 ; 6353 ; 29858 ; 20707 ; 18540 ; 1122 ; 6229 ; 108482 ; 5697 ; 104773 ; 93375 ; 108869 ; 104315 ; 108559 ; 104938 ; 103131 ; 103134 ; 103129 ; 103136 ; 103135 ; 108499 ; 124538 ; 103133 ; 103150 ; 137587 ; 77219 ; 124917 ; 116208 ; 124913 ; 109797 ; 112089 ; 129343 ; 122351 ; 114129 ; 86091 ; 131973 ; 101976 ; 103140 ; 103139 ; 103141 ; 124539 ; 103142 ; 103130 ; 103128 ; 114592 ; 110406 ; 76666 ; 110400 ; 13262 ; 89722 ; 80451 ; 75207 ; 59650 ; 60118 ; 22720 ; 72808 ; 25953 ; 59569 ; 23161 ; 5784 ; 84751 ; 26056 ; 61309 ; 26054 ; 17481 ; 107516 ; 107203 ; 100332 ; 26055 ; 
[Normal] 01:40 - Initialize Battlegrounder Complete
[Fight] 01:40 - Loading Fight class: C:\Users\Andy\Desktop\Doodle\FightClass\1.0.0_Jh16_Warlock - Demonology.xml
[Normal] 01:40 - [bG] Battlegrounder Started.
[Normal] 01:40 - Start Battlegrounder Complete
[Debug] 01:40 - Spell(string spellName): spellName=Corruption, Id found: 172, Name found: Corruption, NameInGame found: Corruption, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Hand of Gul'dan, Id found: 105174, Name found: Hand of Gul'dan, NameInGame found: Hand of Gul'dan, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Soul Fire, Id found: 6353, Name found: Soul Fire, NameInGame found: Soul Fire, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Metamorphosis, Id found: 103958, Name found: Metamorphosis, NameInGame found: Metamorphosis, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Shadow Bolt, Id found: 686, Name found: Shadow Bolt, NameInGame found: Shadow Bolt, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Shadow Bolt, Id found: 686, Name found: Shadow Bolt, NameInGame found: Shadow Bolt, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Corruption, Id found: 172, Name found: Corruption, NameInGame found: Corruption, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Hand of Gul'dan, Id found: 105174, Name found: Hand of Gul'dan, NameInGame found: Hand of Gul'dan, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Curse of the Elements, Id found: 1490, Name found: Curse of the Elements, NameInGame found: Curse of the Elements, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Soul Fire, Id found: 6353, Name found: Soul Fire, NameInGame found: Soul Fire, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Dark Regeneration => Failed
[Debug] 01:40 - Spell(string spellName): spellName=Life Tap, Id found: 1454, Name found: Life Tap, NameInGame found: Life Tap, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Dark Intent, Id found: 109773, Name found: Dark Intent, NameInGame found: Dark Intent, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Summon Imp, Id found: 688, Name found: Summon Imp, NameInGame found: Summon Imp, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Summon Voidwalker, Id found: 697, Name found: Summon Voidwalker, NameInGame found: Summon Voidwalker, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Summon Felguard => Failed
[Debug] 01:40 - Spell(string spellName): spellName=Grimoire of Sacrifice => Failed
[Debug] 01:40 - Spell(string spellName): spellName=Metamorphosis, Id found: 103958, Name found: Metamorphosis, NameInGame found: Metamorphosis, know = True
[Debug] 01:40 - Spell(string spellName): spellName=Mortal Coil => Failed
[Normal] 01:40 - [A]SM.xml empty, use MapLandmarks.
[Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_31_30.tile"
[Navigator] 01:40 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_31_30.tile
[Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_32_30.tile"
[Navigator] 01:40 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_32_30.tile
[Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_31_29.tile"
[Navigator] 01:40 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_31_29.tile
[Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_32_29.tile"
[Navigator] 01:40 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_32_29.tile
[Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_29_30.tile"
[Error] 01:40 - DownloadThread()#1: System.Net.WebException: The remote server returned an error: (404) Not Found.
at System.Net.WebClient.DownloadFile(Uri address, String fileName)
at System.Net.WebClient.DownloadFile(String address, String fileName)
at (Object , String , String )
at ଘ쥮叐柄补聝갇鞂.㕓澔桹뿏뻭蠢ᮞ�(Object , String 羖⁷㗝㷍弾瞅฀, String 羖⁷㗝㷍弾瞅฀)
at robotManager.Helpful.Others.UHAYPDZGLQADVBPOQIDZIC()

[Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_28_30.tile"
[Error] 01:40 - DownloadThread()#1: System.Net.WebException: The remote server returned an error: (404) Not Found.
at System.Net.WebClient.DownloadFile(Uri address, String fileName)
at System.Net.WebClient.DownloadFile(String address, String fileName)
at (Object , String , String )
at ଘ쥮叐柄补聝갇鞂.㕓澔桹뿏뻭蠢ᮞ�(Object , String 羖⁷㗝㷍弾瞅฀, String 羖⁷㗝㷍弾瞅฀)
at robotManager.Helpful.Others.UHAYPDZGLQADVBPOQIDZIC()

[Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_29_29.tile"
[Error] 01:40 - DownloadThread()#1: System.Net.WebException: The remote server returned an error: (404) Not Found.
at System.Net.WebClient.DownloadFile(Uri address, String fileName)
at System.Net.WebClient.DownloadFile(String address, String fileName)
at (Object , String , String )
at ଘ쥮叐柄补聝갇鞂.㕓澔桹뿏뻭蠢ᮞ�(Object , String 羖⁷㗝㷍弾瞅฀, String 羖⁷㗝㷍弾瞅฀)
at robotManager.Helpful.Others.UHAYPDZGLQADVBPOQIDZIC()

[Navigator] 01:40 - Download map "STV_Mine_BG\STV_Mine_BG_28_29.tile"
[Error] 01:40 - DownloadThread()#1: System.Net.WebException: The remote server returned an error: (404) Not Found.
at System.Net.WebClient.DownloadFile(Uri address, String fileName)
at System.Net.WebClient.DownloadFile(String address, String fileName)
at (Object , String , String )
at ଘ쥮叐柄补聝갇鞂.㕓澔桹뿏뻭蠢ᮞ�(Object , String 羖⁷㗝㷍弾瞅฀, String 羖⁷㗝㷍弾瞅฀)
at robotManager.Helpful.Others.UHAYPDZGLQADVBPOQIDZIC()

[Navigator] 01:40 - Failure No polyref found for end
[Navigator] 01:40 - InvalidParam, Failure FindPath failed, start: 16777370 end: 0
[Error] 01:40 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:40 - Failure No polyref found for start
[Navigator] 01:40 - Failure No polyref found for end
[Navigator] 01:40 - InvalidParam, Failure FindPath failed, start: 0 end: 0
[Error] 01:40 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:40 - Path Count: 2
[Normal] 01:40 - Mounting gound mount Black War Bear
[Navigator] 01:40 - Path Count: 2
[Normal] 01:40 - [bG] Follow player Dojomaster
[Debug] 01:40 - SITORSTAND were not bind, currently trying to bind it with key: NUMPAD2.
[Navigator] 01:41 - Path Count: 3
[Normal] 01:41 - [bG] Follow player Moleb
[Navigator] 01:42 - Failure No polyref found for end
[Navigator] 01:42 - InvalidParam, Failure FindPath failed, start: 16777366 end: 0
[Error] 01:42 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:42 - Failure No polyref found for start
[Navigator] 01:42 - Failure No polyref found for end
[Navigator] 01:42 - InvalidParam, Failure FindPath failed, start: 0 end: 0
[Error] 01:42 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:42 - Path Count: 2
[Navigator] 01:42 - Think we are stuck
[Navigator] 01:42 - Trying something funny, hang on
[Normal] 01:42 - Dismount
[Fight] 01:42 - Cast Dark Intent (Dark Intent)
[Fight] 01:42 - Cast Dark Intent (Dark Intent)
[Fight] 01:42 - Cast Dark Intent (Dark Intent)
[Navigator] 01:42 - Download map "STV_Mine_BG\STV_Mine_BG_31_31.tile"
[Fight] 01:42 - Cast Dark Intent (Dark Intent)
[Navigator] 01:42 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_31_31.tile
[Navigator] 01:42 - Download map "STV_Mine_BG\STV_Mine_BG_32_31.tile"
[Navigator] 01:42 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_32_31.tile
[Navigator] 01:42 - Path Count: 7
[Normal] 01:42 - Player Attack Desedris (lvl 90)
[Navigator] 01:42 - Think we are stuck
[Navigator] 01:42 - Trying something funny, hang on
[Navigator] 01:42 - Path Count: 9
[Normal] 01:42 - Mounting gound mount Black War Bear
[Navigator] 01:42 - Path Count: 9
[Normal] 01:42 - Player Attack Sús (lvl 90)
[Navigator] 01:42 - Path Count: 8
[Navigator] 01:42 - Path Count: 3
[Normal] 01:42 - Player Attack Misdotsalot (lvl 90)
[Navigator] 01:42 - Path Count: 3
[Normal] 01:43 - Dismount
[Fight] 01:43 - Cast Corruption (Corruption)
[Fight] 01:43 - Cast Corruption (Corruption)
[Fight] 01:43 - Cast Corruption (Corruption)
[Fight] 01:43 - Cast Corruption (Corruption)
[Fight] 01:43 - Cast Corruption (Corruption)
[Fight] 01:43 - Cast Corruption (Corruption)
[Fight] 01:43 - Cast Corruption (Corruption)
[Fight] 01:43 - Cast Corruption (Corruption)
[Fight] 01:43 - Cast Corruption (Corruption)
[Fight] 01:43 - Cast Corruption (Corruption)
[Fight] 01:43 - Cast Corruption (Corruption)
[Fight] 01:43 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:43 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:43 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:43 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:43 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:43 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:43 - Cast Corruption (Corruption)
[Fight] 01:43 - Cast Corruption (Corruption)
[Error] 01:43 - Error injection

[Normal] 01:43 - Stop Battlegrounder Complete
[Fight] 01:43 - Loading Fight class: C:\Users\Andy\Desktop\Doodle\FightClass\1.0.0_Jh16_Warlock - Demonology.xml
[Normal] 01:43 - [bG] Battlegrounder Started.
[Normal] 01:43 - Start Battlegrounder Complete
[Navigator] 01:43 - Download map "STV_Mine_BG\STV_Mine_BG_30_30.tile"
[Debug] 01:43 - Spell(string spellName): spellName=Corruption, Id found: 172, Name found: Corruption, NameInGame found: Corruption, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Hand of Gul'dan, Id found: 105174, Name found: Hand of Gul'dan, NameInGame found: Hand of Gul'dan, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Soul Fire, Id found: 6353, Name found: Soul Fire, NameInGame found: Soul Fire, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Metamorphosis, Id found: 103958, Name found: Metamorphosis, NameInGame found: Metamorphosis, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Shadow Bolt, Id found: 686, Name found: Shadow Bolt, NameInGame found: Shadow Bolt, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Shadow Bolt, Id found: 686, Name found: Shadow Bolt, NameInGame found: Shadow Bolt, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Corruption, Id found: 172, Name found: Corruption, NameInGame found: Corruption, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Hand of Gul'dan, Id found: 105174, Name found: Hand of Gul'dan, NameInGame found: Hand of Gul'dan, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Curse of the Elements, Id found: 1490, Name found: Curse of the Elements, NameInGame found: Curse of the Elements, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Soul Fire, Id found: 6353, Name found: Soul Fire, NameInGame found: Soul Fire, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Dark Regeneration => Failed
[Debug] 01:43 - Spell(string spellName): spellName=Life Tap, Id found: 1454, Name found: Life Tap, NameInGame found: Life Tap, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Dark Intent, Id found: 109773, Name found: Dark Intent, NameInGame found: Dark Intent, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Summon Imp, Id found: 688, Name found: Summon Imp, NameInGame found: Summon Imp, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Summon Voidwalker, Id found: 697, Name found: Summon Voidwalker, NameInGame found: Summon Voidwalker, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Summon Felguard => Failed
[Debug] 01:43 - Spell(string spellName): spellName=Grimoire of Sacrifice => Failed
[Debug] 01:43 - Spell(string spellName): spellName=Metamorphosis, Id found: 103958, Name found: Metamorphosis, NameInGame found: Metamorphosis, know = True
[Debug] 01:43 - Spell(string spellName): spellName=Mortal Coil => Failed
[Navigator] 01:43 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_30_30.tile
[Navigator] 01:43 - Download map "STV_Mine_BG\STV_Mine_BG_30_31.tile"
[Navigator] 01:43 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_30_31.tile
[Navigator] 01:43 - Path Count: 2
[Normal] 01:43 - Player Attack Toxicflow (lvl 90)
[Error] 01:43 - Error injection

[Normal] 01:43 - Stop Battlegrounder Complete
[Fight] 01:44 - Loading Fight class: C:\Users\Andy\Desktop\Doodle\FightClass\1.0.0_Jh16_Warlock - Demonology.xml
[Normal] 01:44 - [bG] Battlegrounder Started.
[Normal] 01:44 - Start Battlegrounder Complete
[Navigator] 01:44 - Path Count: 2
[Normal] 01:44 - Player Attack Mintjelly (lvl 90)
[Debug] 01:44 - Spell(string spellName): spellName=Corruption, Id found: 172, Name found: Corruption, NameInGame found: Corruption, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Hand of Gul'dan, Id found: 105174, Name found: Hand of Gul'dan, NameInGame found: Hand of Gul'dan, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Soul Fire, Id found: 6353, Name found: Soul Fire, NameInGame found: Soul Fire, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Metamorphosis, Id found: 103958, Name found: Metamorphosis, NameInGame found: Metamorphosis, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Shadow Bolt, Id found: 686, Name found: Shadow Bolt, NameInGame found: Shadow Bolt, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Shadow Bolt, Id found: 686, Name found: Shadow Bolt, NameInGame found: Shadow Bolt, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Corruption, Id found: 172, Name found: Corruption, NameInGame found: Corruption, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Hand of Gul'dan, Id found: 105174, Name found: Hand of Gul'dan, NameInGame found: Hand of Gul'dan, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Curse of the Elements, Id found: 1490, Name found: Curse of the Elements, NameInGame found: Curse of the Elements, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Soul Fire, Id found: 6353, Name found: Soul Fire, NameInGame found: Soul Fire, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Dark Regeneration => Failed
[Debug] 01:44 - Spell(string spellName): spellName=Life Tap, Id found: 1454, Name found: Life Tap, NameInGame found: Life Tap, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Dark Intent, Id found: 109773, Name found: Dark Intent, NameInGame found: Dark Intent, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Summon Imp, Id found: 688, Name found: Summon Imp, NameInGame found: Summon Imp, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Summon Voidwalker, Id found: 697, Name found: Summon Voidwalker, NameInGame found: Summon Voidwalker, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Summon Felguard => Failed
[Debug] 01:44 - Spell(string spellName): spellName=Grimoire of Sacrifice => Failed
[Debug] 01:44 - Spell(string spellName): spellName=Metamorphosis, Id found: 103958, Name found: Metamorphosis, NameInGame found: Metamorphosis, know = True
[Debug] 01:44 - Spell(string spellName): spellName=Mortal Coil => Failed
[Navigator] 01:44 - Path Count: 2
[Normal] 01:44 - Player Attack Sneakybich (lvl 90)
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Navigator] 01:44 - Path Count: 2
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Navigator] 01:44 - Path Count: 2
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Navigator] 01:44 - Path Count: 2
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Navigator] 01:44 - Path Count: 2
[Normal] 01:44 - Player Attack Misdotsalot (lvl 90)
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Navigator] 01:44 - Path Count: 2
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:44 - Cast Shadow Bolt (Shadow Bolt)
[Navigator] 01:45 - Path Count: 2
[Normal] 01:45 - [A]SM.xml empty, use MapLandmarks.
[Navigator] 01:45 - Path Count: 2
[Normal] 01:45 - Player Attack Misdotsalot (lvl 90)
[Navigator] 01:45 - Path Count: 2
[Navigator] 01:45 - Think we are stuck
[Navigator] 01:45 - Trying something funny, hang on
[Navigator] 01:45 - Path Count: 2
[Fight] 01:45 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:45 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:45 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:46 - Cast Summon Voidwalker (Summon Voidwalker)
[Fight] 01:46 - Cast Summon Voidwalker (Summon Voidwalker)
[Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:46 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:46 - Cast Dark Intent (Dark Intent)
[Fight] 01:46 - Cast Dark Intent (Dark Intent)
[Fight] 01:46 - Cast Dark Intent (Dark Intent)
[Normal] 01:46 - Player dead
[Fight] 01:46 - Cast Dark Intent (Dark Intent)
[Fight] 01:46 - Cast Dark Intent (Dark Intent)
[Fight] 01:46 - Cast Dark Intent (Dark Intent)
[Navigator] 01:46 - Failure No polyref found for end
[Navigator] 01:46 - InvalidParam, Failure FindPath failed, start: 16777370 end: 0
[Error] 01:46 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:46 - Failure No polyref found for start
[Navigator] 01:46 - Failure No polyref found for end
[Navigator] 01:46 - InvalidParam, Failure FindPath failed, start: 0 end: 0
[Error] 01:46 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:46 - Path Count: 2
[Fight] 01:46 - Cast Dark Intent (Dark Intent)
[Normal] 01:46 - Mounting gound mount Black War Bear
[Navigator] 01:46 - Think we are stuck
[Navigator] 01:46 - Trying something funny, hang on
[Normal] 01:46 - Dismount
[Navigator] 01:46 - Think we are stuck
[Navigator] 01:46 - Trying something funny, hang on
[Debug] 01:46 - UnStuck() started.
[Navigator] 01:46 - Path Count: 10
[Normal] 01:46 - Player Attack Unella (lvl 90)
[Debug] 01:46 - UnStuck done - StuckCount updated, new value: 1.
[Navigator] 01:46 - Waypoint timed out
[Navigator] 01:46 - Failure No polyref found for end
[Navigator] 01:46 - InvalidParam, Failure FindPath failed, start: 16777401 end: 0
[Error] 01:46 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:46 - Failure No polyref found for start
[Navigator] 01:46 - Failure No polyref found for end
[Navigator] 01:46 - InvalidParam, Failure FindPath failed, start: 0 end: 0
[Error] 01:46 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:46 - Path Count: 2
[Navigator] 01:46 - Path Count: 10
[Normal] 01:46 - Mounting gound mount Black War Bear
[Navigator] 01:46 - Path Count: 7
[Normal] 01:46 - Player Attack Unella (lvl 90)
[Navigator] 01:46 - Path Count: 7
[Normal] 01:47 - Dismount
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Navigator] 01:47 - Failure No polyref found for end
[Navigator] 01:47 - InvalidParam, Failure FindPath failed, start: 16777546 end: 0
[Error] 01:47 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:47 - Failure No polyref found for start
[Navigator] 01:47 - Failure No polyref found for end
[Navigator] 01:47 - InvalidParam, Failure FindPath failed, start: 0 end: 0
[Error] 01:47 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:47 - Path Count: 2
[Normal] 01:47 - Mounting gound mount Black War Bear
[Normal] 01:47 - Mounting gound mount Black War Bear
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Normal] 01:47 - Player Attacked by Toxicflow (lvl 90)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Navigator] 01:47 - Download map "STV_Mine_BG\STV_Mine_BG_30_29.tile"
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Fight] 01:47 - Cast Dark Intent (Dark Intent)
[Navigator] 01:47 - Load finish: C:\Users\Andy\Desktop\Doodle\Meshes\STV_Mine_BG\STV_Mine_BG_30_29.tile
[Navigator] 01:47 - Path Count: 3
[Debug] 01:47 - BlackList Toxicflow during 30 sec
[Normal] 01:47 - Player Attacked by Mileyvyrus (lvl 90)
[Fight] 01:47 - Cast Corruption (Corruption)
[Navigator] 01:47 - Path Count: 3
[Fight] 01:47 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Navigator] 01:47 - Path Count: 2
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:47 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Debug] 01:48 - BlackList Mileyvyrus during 60 sec
[Normal] 01:48 - Player Attacked by Misdotsalot (lvl 90)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Corruption (Corruption)
[Fight] 01:48 - Cast Dark Intent (Dark Intent)
[Fight] 01:48 - Cast Dark Intent (Dark Intent)
[Fight] 01:48 - Cast Dark Intent (Dark Intent)
[Fight] 01:48 - Cast Dark Intent (Dark Intent)
[Normal] 01:48 - Player dead
[Fight] 01:48 - Cast Dark Intent (Dark Intent)
[Fight] 01:48 - Cast Dark Intent (Dark Intent)
[Fight] 01:48 - Cast Dark Intent (Dark Intent)
[Fight] 01:48 - Cast Dark Intent (Dark Intent)
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 4
[Navigator] 01:48 - Failure No polyref found for end
[Navigator] 01:48 - InvalidParam, Failure FindPath failed, start: 16777370 end: 0
[Error] 01:48 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:48 - Failure No polyref found for start
[Navigator] 01:48 - Failure No polyref found for end
[Navigator] 01:48 - InvalidParam, Failure FindPath failed, start: 0 end: 0
[Error] 01:48 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:48 - Path Count: 2
[Normal] 01:48 - Mounting gound mount Black War Bear
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 4
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 4
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 4
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 4
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 4
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 4
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 4
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 4
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 5
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 5
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 5
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 5
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 6
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 6
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 6
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 6
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 6
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 5
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 5
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 5
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 5
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 5
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 5
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 6
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 8
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 8
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 9
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 3
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 3
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 3
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 3
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 4
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 4
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Warning, partial result: PartialResult, Success
[Navigator] 01:48 - Path Count: 4
[Navigator] 01:48 - Path Count: 5
[Normal] 01:48 - Player Attack Desedris (lvl 90)
[Navigator] 01:48 - Path Count: 7
[Navigator] 01:48 - Path Count: 6
[Normal] 01:48 - Player Attack Desedris (lvl 90)
[Navigator] 01:48 - Path Count: 6
[Normal] 01:49 - Dismount
[Navigator] 01:49 - Path Count: 4
[Normal] 01:49 - Player Attack Desedris (lvl 90)
[Fight] 01:49 - Cast Corruption (Corruption)
[Navigator] 01:49 - Path Count: 3
[Fight] 01:49 - Cast Corruption (Corruption)
[Fight] 01:49 - Cast Corruption (Corruption)
[Navigator] 01:49 - Path Count: 3
[Navigator] 01:49 - Think we are stuck
[Navigator] 01:49 - Trying something funny, hang on
[Navigator] 01:49 - Think we are stuck
[Navigator] 01:49 - Trying something funny, hang on
[Debug] 01:49 - UnStuck() started.
[Debug] 01:49 - UnStuck done - StuckCount updated, new value: 2.
[Navigator] 01:49 - Waypoint timed out
[Navigator] 01:49 - Path Count: 2
[Navigator] 01:49 - Think we are stuck
[Navigator] 01:49 - Trying something funny, hang on
[Navigator] 01:49 - Think we are stuck
[Navigator] 01:49 - Trying something funny, hang on
[Debug] 01:49 - UnStuck() started.
[Debug] 01:49 - UnStuck done - StuckCount updated, new value: 3.
[Navigator] 01:49 - Waypoint timed out
[Navigator] 01:49 - Path Count: 2
[Navigator] 01:49 - Think we are stuck
[Navigator] 01:49 - Trying something funny, hang on
[Navigator] 01:49 - Failure No polyref found for end
[Navigator] 01:49 - InvalidParam, Failure FindPath failed, start: 16777376 end: 0
[Error] 01:49 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:49 - Failure No polyref found for start
[Navigator] 01:49 - Failure No polyref found for end
[Navigator] 01:49 - InvalidParam, Failure FindPath failed, start: 0 end: 0
[Error] 01:49 - FindPath(Point startVec, Point endVec, out bool resultSuccess): Continent: Selected: STV_Mine_BG - InGame: STV_Mine_BG - ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
at DetourLayer.NavMeshQuery.FindStraightPath(Single[] start, Single[] end, UInt32[] pathCorridor, Single[]& straightPath, StraightPathFlag[]& straightPathFlags, UInt32[]& straightPathRefs)
at (Object , Single[] , Single[] , UInt32[] , Single[]& , StraightPathFlag[]& , UInt32[]& )
at 靁菽覤읋쓂㉆鉱浦.憟穉砄봊臄醚鶭(Object , Single[] 羖⁷㗝㷍弾瞅฀, Single[] 羖⁷㗝㷍弾瞅฀, UInt32[] 羖⁷㗝㷍弾瞅฀, Single[]& 羖⁷㗝㷍弾瞅฀, StraightPathFlag[]& 羖⁷㗝㷍弾瞅฀, UInt32[]& 羖⁷㗝㷍弾瞅฀)
at 일摳ﱬ಄豺㌸Ϩ�.겁筴뒨⻛䌸ꫵ뢟(Vector3 썽牶ℋ녤᠏㦞ࣺ朗, Vector3 䄒ꑹ⷗㠬稟씄, Boolean& ҡ畏彋�ﯜ꽩䲙欣)

[Navigator] 01:49 - Path Count: 2
[Normal] 01:49 - Mounting aquatic mount Abyssal Seahorse
[Normal] 01:49 - Player Attacked by Sneakybich (lvl 90)
[Navigator] 01:49 - Path Count: 3
[Navigator] 01:49 - Think we are stuck
[Navigator] 01:49 - Trying something funny, hang on
[Navigator] 01:49 - Think we are stuck
[Navigator] 01:49 - Trying something funny, hang on
[Debug] 01:49 - UnStuck() started.
[Debug] 01:49 - UnStuck done - StuckCount updated, new value: 4.
[Navigator] 01:49 - Waypoint timed out
[Navigator] 01:49 - Path Count: 2
[Navigator] 01:49 - Think we are stuck
[Navigator] 01:49 - Trying something funny, hang on
[Navigator] 01:49 - Think we are stuck
[Navigator] 01:49 - Trying something funny, hang on
[Debug] 01:49 - UnStuck() started.
[Error] 01:49 - Connection error, close bot, you have probably launched 2 times wrobot with same license key.

[Error] 01:49 - System.Char[]

[Debug] 01:49 - UnStuck done - StuckCount updated, new value: 5.
[Navigator] 01:49 - Waypoint timed out
[Navigator] 01:49 - Path Count: 3
[Normal] 01:49 - Stop Battlegrounder Complete
[Normal] 01:49 - Stop Battlegrounder Complete
[Normal] 01:49 - Dispose Battlegrounder Complete

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[Navigator] 10:43 - Path Count: 9
[Normal] 10:43 - Dismount
[Fight] 10:43 - Cast Corruption (Corruption)
[Fight] 10:43 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 10:43 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 10:43 - Cast Shadow Bolt (Shadow Bolt)
[Fight] 10:43 - Cast Hand of Gul'dan (Hand of Gul'dan)
[Fight] 10:43 - Cast Hand of Gul'dan (Hand of Gul'dan)
[Error] 10:43 - Connection error, close bot, you have probably launched 2 times wrobot with same license key.

[Error] 10:43 - System.Char[]

[Normal] 10:43 - Stop Battlegrounder Complete
[Normal] 10:43 - Stop Battlegrounder Complete
[Normal] 10:43 - Dispose Battlegrounder Complete

 

 

 

Navigator] 10:18 - Waypoint timed out
[Fight] 10:18 - Cast Dark Intent (Dark Intent)
[Error] 10:22 - Connection error, close bot, you have probably launched 2 times wrobot with same license key.

[Error] 10:22 - System.Char[]

[Normal] 10:22 - Stop Battlegrounder Complete
[Normal] 10:22 - Stop Battlegrounder Complete
[Normal] 10:22 - Dispose Battlegrounder Complete

 

 

 

why do i keep getting the cd key error?

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