wthdfhdutj 0 Posted October 19, 2016 Share Posted October 19, 2016 I'd like to want to wait for a while using c# code in OverridePulseCSharpCode. My code is ... Vector3 pos1 = new Vector3(-1475.103, -226.9858, 4.822745, "Flying"); float fishRotation = 5.77f; uint itemId = 211160; if (!FishingTask.IsLaunched) { if (GoToTask.ToPosition(pos1, 1.5f)) { ObjectManager.Me.Rotation = fishRotation; ItemsManager.UseItem(itemId); FishingTask.LoopFish(); } } return true; and I want to wait for a while before using the item in my bag. Link to comment Share on other sites More sharing options...
KnightRyder 77 Posted October 19, 2016 Share Posted October 19, 2016 Does adding: Thread.Sleep(500); after using the item work? (may want to increase the time too) Link to comment Share on other sites More sharing options...
wthdfhdutj 0 Posted October 23, 2016 Author Share Posted October 23, 2016 On 2016. 10. 20. at 1:22 AM, KnightRyder said: Does adding: Thread.Sleep(500); after using the item work? (may want to increase the time too) Thx. It works perfect! Link to comment Share on other sites More sharing options...
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