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Quester: wait for a while in OverridePulseCSharpCode


wthdfhdutj

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I'd like to want to wait for a while using c# code in OverridePulseCSharpCode.

 

My code is ...

 

Vector3 pos1 = new Vector3(-1475.103, -226.9858, 4.822745, "Flying");
float fishRotation = 5.77f;
uint itemId = 211160;

if (!FishingTask.IsLaunched)
{
    if (GoToTask.ToPosition(pos1, 1.5f))
    {
        ObjectManager.Me.Rotation = fishRotation;
        ItemsManager.UseItem(itemId);
        FishingTask.LoopFish();
    }
}

return true;

 

and I want to wait for a while before using the item in my bag.

 

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