Jupken13 1 Posted October 19, 2016 Share Posted October 19, 2016 Hello, I can't seem to figure out the following: I want to have a condition that checks the Buff Stack Target for Festering Wound. However, whenever I use this function, it checks the debuffs from ALL DK's. I want to check the Stack of my own debuffs, which can go up to 8. Target Buff Casted By Me checks if my debuff is on the target, but that only checks for if the debuff is "present". If I combine the above 2, it doesn't work. Hence, I started to write in LUA code... But I seem to have reach an impasse. returnResult = false; local name = GetSpellInfo(194310); local _, _, _, count, _, _, _, unitCaster = UnitDebuff("target", name, nil, "player"); if count and count =< 6 then returnResult = true; end The above seems to work, but not if the debuff isn't present! I would also need the same code, but this time, with a Between function. Example: Between 2 & 6 stacks. I lack the experience to create the proper code, can anyone help? Thanks! Link to comment https://wrobot.eu/forums/topic/4168-lua-fightclass-unitdebuff-buffstacktarget/ Share on other sites More sharing options...
Droidz 2738 Posted October 20, 2016 Share Posted October 20, 2016 Hello, try to replace if count and count =< 6 then by if count and count <= 6 then Link to comment https://wrobot.eu/forums/topic/4168-lua-fightclass-unitdebuff-buffstacktarget/#findComment-19366 Share on other sites More sharing options...
Jupken13 1 Posted October 21, 2016 Author Share Posted October 21, 2016 I tested this code. Again, this code works if the debuff ( Festering Wound ) is present with at least one stack. In case the debuff is non existant on the target, it doesn't cast. I could probably use Target Buff Casted By Me as a workaround in a different condition, although that would give me a lot more work. Thanks for feedback. Link to comment https://wrobot.eu/forums/topic/4168-lua-fightclass-unitdebuff-buffstacktarget/#findComment-19446 Share on other sites More sharing options...
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