Bear T.O.E. 63 Posted June 5, 2017 Share Posted June 5, 2017 How do I Make this code that is made to not Interupt if the spell is shielded, into a code to use if the spell isnt interuptable but can stop the spell by stunning them or at least trying to stuff them. local spellid=106839 local spellname=GetSpellInfo(spellid) if UnitExists("target") and not UnitIsFriend("player", "target") and (IsSpellInRange(spellname, "target")==1) then local spell, rank, displayName, icon, startTime, endTime, isTradeSkill, castID, nonInterrupt = UnitCastingInfo("target"); local isChanneling=false if (spell==nil) then spell, displayName, icon, startTime, endTime, isTradeSkill, castID, nonInterrupt = UnitChannelInfo("target"); isChanneling=true end if (spell~=nil) then if (nonInterrupt==false) then local guid=UnitGUID("target"); local type, zero, serverId, instanceId, zoneId, npcId, spawnUid = strsplit("-",guid); local dontKick={[82618]={171807}; --[[ Tor'goroth, skip Shadow Bolt to kick Consume Life ]] [82682]={166465}; --[[ Archmage Sol, skip Frost Bolt to kick Parasitic Growth ]] --[[ [86135]={172014,172024,172005}; test Ralshira ]] }; result=true; npcId=tonumber(npcId); if (dontKick[npcId]~=nil) then if (dontKick[npcId][1]~=nil) then for i=1, #dontKick[npcId] do if (spell==GetSpellInfo(dontKick[npcId])) then result=false end end end end end if result==false then --[[ spell not interruptable, we have to save us !!!]] local t=GetTime(); endTime=endTime/1000 - t; if (endTime < 3) or isChanneling then --[[ dont start to early ]] local buffexp,buff,buffcnt={},{},{}; local i,n,c,x,id,found=0; repeat i=i+1; n,_,_,c,_,_,x,_,_,_,id=UnitAura("target",i,"PLAYER HARMFUL"); if n then buffcnt[n]=c buffexp[n]=x-t buff[n]=id; found=true end until (not n) or (i==40); local CatForm=GetSpellInfo(768) local BearForm=GetSpellInfo(5487) local SurvInstincts=GetSpellInfo(61336) local Barkskin=GetSpellInfo(22812) local Ironfur=GetSpellinfo(192081) local MarkOfUrsol=GetSpellInfo(192083) local spellname=Ironfur local start, duration, enabled = GetSpellCooldown(SurvInstincts) if found then if buff[BearForm] then if not buff[SurvInstincts] then if (duration==0) then spellname=SurvInstincts elseif not buff[Barkskin] then start, duration, enabled = GetSpellCooldown(Barkskin) if (duration==0) then spellname=Barkskin end end end else spellname=BearForm end else spellname=BearForm end if (spellname==Ironfur) then start, duration, enabled = GetSpellCooldown(Barkskin) if (duration~=0) then spellname=false end end if spellname then CastSpellByName(spellname,"player") end end end endend Anyone Know what Im trying to do here? Link to comment https://wrobot.eu/forums/topic/6035-druid-guardian-code-question/ Share on other sites More sharing options...
Matenia 628 Posted June 5, 2017 Share Posted June 5, 2017 Just add a Lua condition spell, rank, displayName, icon, startTime, endTime, isTradeSkill, castID, nonInterrupt = UnitCastingInfo("target") Use nonInterrupt as return var and look for value 1 (interruptable). Link to comment https://wrobot.eu/forums/topic/6035-druid-guardian-code-question/#findComment-27452 Share on other sites More sharing options...
Bear T.O.E. 63 Posted June 11, 2017 Author Share Posted June 11, 2017 Hey thanks!!! No I need to learn to change this code so I can Put in all my other tank spec. I role all the tanks specs. So I might be asking you some more questions soon lol Link to comment https://wrobot.eu/forums/topic/6035-druid-guardian-code-question/#findComment-27658 Share on other sites More sharing options...
Bear T.O.E. 63 Posted June 13, 2017 Author Share Posted June 13, 2017 On 6/5/2017 at 11:22 AM, Schaka said: Just add a Lua condition spell, rank, displayName, icon, startTime, endTime, isTradeSkill, castID, nonInterrupt = UnitCastingInfo("target") Use nonInterrupt as return var and look for value 1 (interruptable). Ok where would I add this into my LUA Code to make it work? Link to comment https://wrobot.eu/forums/topic/6035-druid-guardian-code-question/#findComment-27720 Share on other sites More sharing options...
Matenia 628 Posted June 13, 2017 Share Posted June 13, 2017 If you have a fightclass, you can add a condition of type Lua script. Link to comment https://wrobot.eu/forums/topic/6035-druid-guardian-code-question/#findComment-27724 Share on other sites More sharing options...
Bear T.O.E. 63 Posted June 13, 2017 Author Share Posted June 13, 2017 Duh...... I was tired when I asked that..... LOL Thanks. :) But do I add in like this??? local spellid=106839 local spellname=GetSpellInfo(spellid) if UnitExists("target") and not UnitIsFriend("player", "target") and (IsSpellInRange(spellname, "target")==1) then local spell, rank, displayName, icon, startTime, endTime, isTradeSkill, castID, nonInterrupt = UnitCastingInfo("target"); local isChanneling=false if (spell==nil) then spell, rank, displayName, icon, startTime, endTime, isTradeSkill, castID, nonInterrupt = UnitCastingInfo("target"); isChanneling=true end Link to comment https://wrobot.eu/forums/topic/6035-druid-guardian-code-question/#findComment-27744 Share on other sites More sharing options...
Bear T.O.E. 63 Posted June 14, 2017 Author Share Posted June 14, 2017 Look I need to revamp my LUA so I need help guys. Link to comment https://wrobot.eu/forums/topic/6035-druid-guardian-code-question/#findComment-27796 Share on other sites More sharing options...
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