arkhan 11 Posted July 11, 2017 Share Posted July 11, 2017 Hi, I'm making a FC in c# with the exemple there Everythink is ok except for settings when i click on settings, the box show settings but without default settings an when i try to save settings it only save the last data. [Serializable] public class ShamanSettings : Settings { [Setting] [DefaultValue(true)] [Category("GHOST WOLF SETTINGS")] [DisplayName("Ghost Wolf")] [Description("Use Ghost Wolf")] public bool UGW { get; set; } [Setting] [DefaultValue(4)] [Category("GHOST WOLF SETTINGS")] [DisplayName("Use after X secondes")] [Description("Use Ghost Wolf after X secondes out of combat")] public int TGW { get; set; } [Setting] [DefaultValue(50)] [Category("GHOST WOLF SETTINGS")] [DisplayName("Mana required")] [Description("Use Ghost Wolf only if mana is superior or equal")] public int MGW { get; set; } private ShamanSettings() { ConfigWinForm(new System.Drawing.Point(400, 400), "Shaman " + Translate.Get("Settings")); } public static ShamanSettings CurrentSetting { get; set; } public bool Save() { try { return Save(AdviserFilePathAndName("CustomClass-Shaman", ObjectManager.Me.Name + "." + Usefuls.RealmName)); } catch (Exception e) { Logging.WriteError("ShamanSettings > Save(): " + e); return false; } } public static bool Load() { try { if (File.Exists(AdviserFilePathAndName("CustomClass-Shaman", ObjectManager.Me.Name + "." + Usefuls.RealmName))) { CurrentSetting = Load<ShamanSettings>(AdviserFilePathAndName("CustomClass-Shaman", ObjectManager.Me.Name + "." + Usefuls.RealmName)); return true; } CurrentSetting = new ShamanSettings(); } catch (Exception e) { Logging.WriteError("ShamanSettings > Load(): " + e); } return false; } } there is the full c# file if somoene can help me to figure this out Arkhan-ShamEnh.cs Link to comment Share on other sites More sharing options...
arkhan 11 Posted July 12, 2017 Author Share Posted July 12, 2017 Bump, anyone can help me ? Link to comment Share on other sites More sharing options...
reapler 154 Posted July 12, 2017 Share Posted July 12, 2017 Hello @arkhan, i've re-created it: public void ShowConfiguration() { CustomClass_ShamanSettings.Load(); CustomClass_ShamanSettings.CurrentSetting.ToForm(); CustomClass_ShamanSettings.CurrentSetting.Save(); } public class CustomClass_ShamanSettings : Settings { public static CustomClass_ShamanSettings CurrentSetting { get; set; } public bool Save() { try { return Save(AdviserFilePathAndName("CustomClass_Shaman", ObjectManager.Me.Name + "." + Usefuls.RealmName)); } catch (Exception e) { Logging.WriteError("CustomClass_ShamanSettings > Save(): " + e); return false; } } public static bool Load() { try { if (File.Exists(AdviserFilePathAndName("CustomClass_Shaman", ObjectManager.Me.Name + "." + Usefuls.RealmName))) { CurrentSetting = Load<CustomClass_ShamanSettings>(AdviserFilePathAndName("CustomClass_Shaman", ObjectManager.Me.Name + "." + Usefuls.RealmName)); return true; } CurrentSetting = new CustomClass_ShamanSettings { UGW = true, TGW = 4, MGW = 50 }; } catch (Exception e) { Logging.WriteError("CustomClass_ShamanSettings > Load(): " + e); } return false; } [Setting] [Category("GHOST WOLF SETTINGS")] [DisplayName("Ghost Wolf")] [Description("Use Ghost Wolf")] public bool UGW { get; set; } [Setting] [Category("GHOST WOLF SETTINGS")] [DisplayName("Use after X secondes")] [Description("Use Ghost Wolf after X secondes out of combat")] public int TGW { get; set; } [Setting] [Category("GHOST WOLF SETTINGS")] [DisplayName("Mana required")] [Description("Use Ghost Wolf only if mana is superior or equal")] public int MGW { get; set; } } arkhan 1 Link to comment Share on other sites More sharing options...
arkhan 11 Posted July 13, 2017 Author Share Posted July 13, 2017 Thank you for giving your time, it works like a charm. Link to comment Share on other sites More sharing options...
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