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Canceling cast


blueballs

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Lua.RunMacroText("/stopcasting");

Maybe something like this:

private readonly Spell DivineShield = new Spell("Divine Shield");

// Divine Shield
if (ObjectManager.Me.HealthPercent < 30 && ObjectManager.Me.IsCast && DivineShield.KnownSpell && DivineShield.IsSpellUsable)
{
    Lua.RunMacroText("/stopcasting");
    DivineShield.Launch();
}

 

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