February 2, 20188 yr Sorry if this question has already been asked, it seemed basic to me, but I couldn't find it anywhere. How do you open a door / gate in the Easy Quests Editor?
February 2, 20188 yr wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(new Vector3(XXX.xxx, YYYY.yyy, ZZZ.zzz), OBJECT_ID); Use as "Run Code" step and insert coords + corresponding object id. If it's an unit and not an object, check out this post:
Create an account or sign in to comment