November 27, 201312 yr Hi, my charicter wont run off the boat on strand of ancients & gets stuck in a few more places in other BGs. is there a way to fix this? Downloading the BG profiles didnt seem to work. I finally got my fight class running right.
November 27, 201312 yr Author It just jumps around & the log says im stuck, but im not stuck. sooooo yeah
November 28, 201312 yr Author Hello, Can your share your log file please [N] 13:21:22 - Think we are stuck[N] 13:21:22 - Trying something funny, hang on[N] 13:21:23 - Think we are stuck[N] 13:21:23 - Trying something funny, hang on[D] 13:21:24 - UnStuck() started.[D] 13:21:26 - UnStuck done - StuckCount updated, new value: 6.[N] 13:22:29 - Download map "NorthrendBG\NorthrendBG_32_32.tile"[E] 13:22:30 - DownloadThread()#1: System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at robotManager.Helpful.Others.kUb2bSCVfe()[N] 13:22:30 - Download map "NorthrendBG\NorthrendBG_31_32.tile"[E] 13:22:30 - DownloadThread()#1: System.Net.WebException: The server committed a protocol violation. Section=ResponseStatusLine at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at robotManager.Helpful.Others.kUb2bSCVfe()[N] 13:22:30 - Load finish: C:\Users\Adam's Account\Desktop\WRobot\Meshes\NorthrendBG\NorthrendBG_32_31.tile[N] 13:22:30 - Load finish: C:\Users\Adam's Account\Desktop\WRobot\Meshes\NorthrendBG\NorthrendBG_31_31.tile[N] 13:22:30 - Warning, partial result: PartialResult, Success[N] 13:22:30 - Warning, partial result: PartialResult, Success[N] 13:22:30 - Path Count: 1113:22:30 - Dismount13:22:31 - [bG] Follow player Scfy13:22:31 - Dismount[N] 13:22:32 - Think we are stuck[N] 13:22:32 - Trying something funny, hang on[N] 13:22:33 - Think we are stuck[N] 13:22:33 - Trying something funny, hang on13:22:33 - Dismount[D] 13:22:35 - UnStuck() started.[D] 13:22:38 - UnStuck done - StuckCount updated, new value: 7.[N] 13:22:38 - Waypoint timed out[N] 13:22:38 - Warning, partial result: PartialResult, Success[N] 13:22:38 - Warning, partial result: PartialResult, Success[N] 13:22:38 - Path Count: 11[N] 13:22:39 - Think we are stuck[N] 13:22:39 - Trying something funny, hang on[N] 13:22:41 - Think we are stuck[N] 13:22:41 - Trying something funny, hang on13:22:41 - Dismount[D] 13:22:42 - UnStuck() started.[D] 13:22:44 - UnStuck done - StuckCount updated, new value: 8.[N] 13:22:44 - Waypoint timed out[N] 13:22:44 - Warning, partial result: PartialResult, Success[N] 13:22:44 - Warning, partial result: PartialResult, Success[N] 13:22:44 - Path Count: 11[N] 13:22:45 - Think we are stuck[N] 13:22:45 - Trying something funny, hang on[N] 13:22:47 - Think we are stuck[N] 13:22:47 - Trying something funny, hang on13:22:47 - Dismount[D] 13:22:48 - UnStuck() started.[D] 13:22:50 - UnStuck done - StuckCount updated, new value: 9.[N] 13:22:50 - Waypoint timed out[N] 13:22:50 - Warning, partial result: PartialResult, Success[N] 13:22:50 - Warning, partial result: PartialResult, Success[N] 13:22:50 - Path Count: 11[N] 13:22:51 - Think we are stuck[N] 13:22:51 - Trying something funny, hang on[N] 13:22:53 - Think we are stuck[N] 13:22:53 - Trying something funny, hang on13:22:53 - Dismount[D] 13:22:54 - UnStuck() started.[D] 13:22:57 - UnStuck done - StuckCount updated, new value: 10.[N] 13:22:57 - Waypoint timed out[N] 13:22:57 - Warning, partial result: PartialResult, Success[N] 13:22:57 - Warning, partial result: PartialResult, Success[N] 13:22:57 - Path Count: 11[N] 13:22:58 - Think we are stuck[N] 13:22:58 - Trying something funny, hang on[N] 13:22:59 - Think we are stuck[N] 13:22:59 - Trying something funny, hang on13:23:00 - Dismount[D] 13:23:01 - UnStuck() started.[D] 13:23:04 - UnStuck done - StuckCount updated, new value: 11.[N] 13:23:04 - Waypoint timed out[N] 13:23:04 - Warning, partial result: PartialResult, Success[N] 13:23:04 - Warning, partial result: PartialResult, Success[N] 13:23:04 - Path Count: 11[N] 13:23:05 - Think we are stuck[N] 13:23:05 - Trying something funny, hang on[N] 13:23:06 - Think we are stuck[N] 13:23:06 - Trying something funny, hang on13:23:06 - Dismount[D] 13:23:07 - UnStuck() started.[D] 13:23:10 - UnStuck done - StuckCount updated, new value: 12.[N] 13:23:10 - Waypoint timed out[N] 13:23:10 - Warning, partial result: PartialResult, Success[N] 13:23:10 - Warning, partial result: PartialResult, Success[N] 13:23:10 - Path Count: 11[N] 13:23:11 - Think we are stuck[N] 13:23:11 - Trying something funny, hang on[N] 13:23:12 - Think we are stuck[N] 13:23:12 - Trying something funny, hang on13:23:12 - Dismount[D] 13:23:13 - UnStuck() started.[D] 13:23:16 - UnStuck done - StuckCount updated, new value: 13.[N] 13:23:16 - Waypoint timed out[N] 13:23:16 - Warning, partial result: PartialResult, Success[N] 13:23:16 - Warning, partial result: PartialResult, Success[N] 13:23:16 - Path Count: 11[N] 13:23:17 - Think we are stuck[N] 13:23:17 - Trying something funny, hang on[N] 13:23:18 - Think we are stuck[N] 13:23:18 - Trying something funny, hang on13:23:18 - Dismount[D] 13:23:19 - UnStuck() started.[D] 13:23:20 - UnStuck done - StuckCount updated, new value: 14.[N] 13:23:20 - Waypoint timed out[N] 13:23:20 - Warning, partial result: PartialResult, Success[N] 13:23:20 - Warning, partial result: PartialResult, Success[N] 13:23:20 - Path Count: 11[N] 13:23:21 - Think we are stuck[N] 13:23:21 - Trying something funny, hang on[N] 13:23:23 - Think we are stuck[N] 13:23:23 - Trying something funny, hang on13:23:23 - Dismount[D] 13:23:25 - UnStuck() started.[D] 13:23:27 - UnStuck done - StuckCount updated, new value: 15.[N] 13:23:27 - Waypoint timed out[N] 13:23:27 - Warning, partial result: PartialResult, Success[N] 13:23:27 - Warning, partial result: PartialResult, Success[N] 13:23:27 - Path Count: 11[N] 13:23:29 - Think we are stuck[N] 13:23:29 - Trying something funny, hang on
January 23, 201412 yr Hey, my bot is getting stuck a lot on Strand of ancients on the boat ..... and other places please fix bots for battle grounds
January 24, 201412 yr Read in battlegrounder Product settings it is written to remove from random queue Strand of the Ancients: For your security I recommend to exclude of random bg "Strand of the Ancients" and "Isle of Conquest" in your wow settings (to exclude, go to wow pvp window, click on the dice icon and unckeck these bg).
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