June 25, 20187 yr So I have a dung profile, but there is a door at the entrance, and sometimes it closes too fast for bot to path through, this is what I have atm. RunCode > wManager.wManagerSetting.CurrentSetting.ListHarvest.Add(183450); Pulse > path1 Is there any way to make it open the door again, if it closes too fast?
June 25, 20187 yr Interact.InteractGameObject(ObjectManager.GetWoWGameObjectByEntry(183450).FirstOrDefault().GetBaseAddress); Something like that I think. Or wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(position vector, 183450);
June 25, 20187 yr Author 2 hours ago, sb360 said: Interact.InteractGameObject(ObjectManager.GetWoWGameObjectByEntry(183450).FirstOrDefault().GetBaseAddress); Something like that I think. Or wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWithGameObject(position vector, 183450); The problem is, it can open the door just fine with the code i already have, but the questbot goes to next step, and sometimes it is not fast enough to move through the door before it closes again, and it just continues to pulse the path and keeps running into the door
June 26, 20187 yr Author 8 hours ago, sb360 said: what door Door outside of Karazhan, and the one right inside
June 26, 20187 yr Author 9 hours ago, Findeh said: Do the loop Also harvest may work longer than interact what do you mean do the loop?
June 27, 20187 yr 1) Move to the door 2) Use the door 3) Custom move to the position behind the door 4) Check if you are not behind the door (your coordinates) If you are not, repeat. In code it should be like: While (not behind the door) { Move to the door Use it Move behind it }
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