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Droidz

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Everything posted by Droidz

  1. Hello, thank you, is done, download again profile.
  2. Hello, I have just released WRobot 1.5.0. A lot of change since last version, I have rewrites a lot of WRobot functions, fixed a lot of bugs, added a lot of suggestions, I also added Auction bot and Flight master support. To get all changes please read ChangeLog. I check several times if everything was good, but he may have a few bugs, if you get problem please report it ps: I have moved/changed/removed some WRobot functions, if you get problem to use your old plugins/profiles/fightclasses send me your file here, I'll fix it. ps2: If this version don't works correctly, you can download last WRobot version here.
  3. Hello, I have just released WRobot 1.5.0. A lot of change since last version, I have rewrites a lot of WRobot functions, fixed a lot of bugs, added a lot of suggestions, I also added Auction bot and Flight master support. To get all changes please read ChangeLog. I check several times if everything was good, but he may have a few bugs, if you get problem please report it ps: I have moved/changed/removed some WRobot functions, if you get problem to use your old plugins/profiles/fightclasses send me your file here, I'll fix it. ps2: If this version don't works correctly, you can download last WRobot version here.
  4. I have look lua code, the name of the button seem "ReadyCheckFrameYesButton".
  5. I have added it, wait next update.
  6. Hello, Is done, wait next update.
  7. Hello, "WarGuard" is feature to protect you, he check wow warden activity, and close wow if suspect action as found. "[WarGuard] Warden found, protection activated." that mean than WarGuard have found the Warden in memory, and start to check wow warden activity. ps: You can read this post: to get more info.
  8. Try with the name StaticPopup1Button1
  9. Hello, Can you give me the name of the bouton please (to get butons names: ). ps: You can try to replace "TheButtonName" by the button name line 98 of this ArenaWinsForSecondCharacter.cs and use this profile on your second character.
  10. Hello, Can you share profiles please (you can try to use "Profiles Converters" product, if this don't works, in "Quester" product, go to "easy quest editor", in the tools you can found hb quest profiles converters)
  11. Work done, closed
  12. I'll make profile but I need Lvl 3 Fishing Shack (I need http://www.wowhead.com/achievement=9406/working-more-orders), and I have yet a lot of work to finish the next WRobot update. When next WRobot update is released I'll look it.
  13. Hello, Your log file is empty, can you remove all log files, launch WRobot (wait the problem) and send me your log file again. Do you have try to disable your antivirus/firewall?
  14. You can keep newer version and install older (the programs that uses visual c++ 2010 does not works with 2013), but general slimdx resolve your problem.
  15. Hello, Install Visual C + + 2010 (X86) and SlimDX (4.0 X86).
  16. Hello. Do you use windows administrator session ? Do you have installed required software ? wrobot.eu/topic/1381-repairinstall-wrobot/
  17. Hello, I have reply here: 1. is ban process stepwise?(Is banwave finished?) I ignore, but it is possible that bliz takes several days to ban all flagged accounts. 2. IS WROBOT SAFE FROM BANWAVE? This ban wave does not affect the WRobot users.
  18. Hello, If you can wait next update and tell me if problem is resolved
  19. Hello, Reply here:
  20. Hello, I have added this, wait next update.
  21. Hello, If you can wait next update and tell me if problem is resolved.
  22. Hello, In the next WRobot update I have added pet battle fightclass system (in C# or VB.net), with this you can customize how to WRobot manage pet. Sample of fightclass (default code): using System.Threading; using robotManager.Helpful; using wManager.Wow.Helpers; using Timer = robotManager.Helpful.Timer; public class Main : FightBattlePet.IFightClassPet { // Called every 1000 ms in combat public void PulseInCombat() { if (!PetBattles.ActionSelected() && !PetBattles.IsWaitingOnOpponent()) { if (!string.IsNullOrWhiteSpace(FightBattlePet.LuaCode)) { Lua.LuaDoString(FightBattlePet.LuaCode); Thread.Sleep(Usefuls.Latency + 300); if (PetBattles.ActionSelected() || PetBattles.IsWaitingOnOpponent()) return; } if (PetBattles.IsDeadPet(PetBattles.PetFaction.Ally, PetBattles.GetActivePet(PetBattles.PetFaction.Ally))) { PetBattles.ChangeToBestPet(); return; } if (TargetTypeIsWeaknesses()) PetBattles.ChangeToBestPet(); else if (PetBattles.GetNumberUsableAbility() <= 0) PetBattles.SkipTurn(); else if (PetBattles.GetNumberUsableAbility() <= 0 && !PetBattles.ActionSelected() && !PetBattles.IsWaitingOnOpponent()) PetBattles.ChangeToBestPet(); else if (TrapUsable()) PetBattles.UseTrap(); else if (!FightBattlePet.PetBattlesDontFight) PetBattles.UseBestAbility(); } } private Timer _timerAutoOrderPet = new Timer(-1); private Timer _timerSpellRevive = new Timer(-1); // Called every 200 ms out of combat public void PulseOutOfCombat() { if (PetBattles.ConditionResurrectBattlePets) { if (!PetBattles.ReviveBattlePets()) { if (PetBattles.AllPetDead()) { ItemsManager.UseItem(86143); // Battle Pet Bandage Usefuls.WaitIsCasting(); if (PetBattles.AllPetDead() && _timerSpellRevive.IsReady) { Logging.Write("[PetBattle] Revive Battle Pets spell not ready, wait"); _timerSpellRevive = new Timer(1000 * 20); // Wait revive: /*while (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && !Conditions.IsAttackedAndCannotIgnore) { if (_timerSpellRevive.IsReady) { PetBattles.ReviveBattlePets(); if (!PetBattles.AllPetDead()) break; AntiAfk.Pulse(); _timerSpellRevive.Reset(); } Thread.Sleep(50); }*/ } } } } if (FightBattlePet.AutoOrderPetByLevel && _timerAutoOrderPet.IsReady) { PetBattles.AutoOrderPetInJournalByLevel(); _timerAutoOrderPet = new Timer(1000 * 60); } } private bool TargetTypeIsWeaknesses() { if (FightBattlePet.AutoChooseBestPet) { var typeEffects = PetBattles.TypeEffects.Find(effects => effects.Type == PetBattles.GetPetType(PetBattles.PetFaction.Ally, PetBattles.GetActivePet(PetBattles.PetFaction.Ally))); if (typeEffects != null) { if (typeEffects.Weak == PetBattles.GetPetType(PetBattles.PetFaction.Enemy, PetBattles.GetActivePet(PetBattles.PetFaction.Enemy))) { return true; } } } return false; } private bool TrapUsable() { bool conditionsTrap = false; if (PetBattles.IsTrapAvailable()) { if (FightBattlePet.CaptureAllPets) { conditionsTrap = true; } else if (FightBattlePet.CaptureRarePets) { var quality = PetBattles.GetBreedQuality(PetBattles.PetFaction.Enemy, PetBattles.GetActivePet(PetBattles.PetFaction.Enemy)); if (quality == PetBattles.PetQuality.Rare || quality == PetBattles.PetQuality.Legendary || quality == PetBattles.PetQuality.Epic) conditionsTrap = true; } if (FightBattlePet.CaptureIDontHavePets && conditionsTrap && PetBattles.PetJournalHavePet(PetBattles.GetPetSpeciesID(PetBattles.PetFaction.Enemy, PetBattles.GetActivePet(PetBattles.PetFaction.Enemy)))) { conditionsTrap = false; } } return conditionsTrap; } }
  23. Hello, Sorry for the delay, I have added support, please wait next update.
  24. Droidz

    WROTATION

    ps: Je viens de rajouter les conditions: HealthPoints, HealthPointsLost, TargetHealthPoints, TargetHealthPointsLost, PetHealthPoints, PetHealthPointsLost, (dispo dans la prochaine mise à jour)
  25. Hello, I have added conditions "PartyMemberNear" and "PartyMemberNearTarget". Please wait next update.
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