Everything posted by Droidz
-
[Party] fail to follow in dungeons
Hello, Try to deactivate option " attack before being attacked " for don jon.
-
Win32Exception (0x80004005)
Hello, Look on google: https://www.google.fr/search?q=Win32Exception+(0x80004005)&oq=Win32Exception+(0x80004005)
-
Sleep Mode
Hello, This feature is added in bot "Schedule" (param "/Wait").
-
change the way coditions all work
Hello, I cannot add drop menu (this required a lot of change). For condition description I have reply here:
-
bot crashing unusable
Hello, Please post on forum, it is not bug (and I have reply ).
-
Can Run 2 Bots
Hello, You need to use Unlimited subscription to launch several wrobot at the same time or several normal subscription key (you cannot use same license key of normal subscription at the same time).
-
mailbox
Hello, Search on the forum, a lot of ask for this.
-
Description Box for Conditions
Hello, Nice idea. I have added this feature, if someone can help me to complete descriptions: case FightClassContionsType.None: info = Translate.Get(""); break; case FightClassContionsType.PetHealthPercent: info = Translate.Get(""); break; case FightClassContionsType.TargetHealthPercent: info = Translate.Get(""); break; case FightClassContionsType.HealthPercent: info = Translate.Get("Your Percent health (0 to 100)"); break; case FightClassContionsType.ComboPoint: info = Translate.Get(""); break; case FightClassContionsType.Mana: info = Translate.Get("Your mana"); break; case FightClassContionsType.Rage: info = Translate.Get("Your Rage"); break; case FightClassContionsType.Focus: info = Translate.Get("Your Focus"); break; case FightClassContionsType.Energy: info = Translate.Get("Your Energy"); break; case FightClassContionsType.Chi: info = Translate.Get("Your Chi (don't works, use \"Light Force\" for get Chi"); break; case FightClassContionsType.Runes: info = Translate.Get("Your runes"); break; case FightClassContionsType.RunicPower: info = Translate.Get("Your runic power"); break; case FightClassContionsType.SoulShards: info = Translate.Get("Your soul shards"); break; case FightClassContionsType.Eclipse: info = Translate.Get(""); break; case FightClassContionsType.HolyPower: info = Translate.Get(""); break; case FightClassContionsType.Alternate: info = Translate.Get(""); break; case FightClassContionsType.DarkForce: info = Translate.Get(""); break; case FightClassContionsType.LightForce: info = Translate.Get("Your light force (this return Chi)"); break; case FightClassContionsType.ShadowOrbs: info = Translate.Get(""); break; case FightClassContionsType.BurningEmbers: info = Translate.Get(""); break; case FightClassContionsType.DemonicFury: info = Translate.Get(""); break; case FightClassContionsType.ArcaneCharges: info = Translate.Get(""); break; case FightClassContionsType.TargetDistance: info = Translate.Get(""); break; case FightClassContionsType.DistancePetToTarget: info = Translate.Get(""); break; case FightClassContionsType.DistanceMeToPet: info = Translate.Get(""); break; case FightClassContionsType.MeLevel: info = Translate.Get(""); break; case FightClassContionsType.TargetLevel: info = Translate.Get(""); break; case FightClassContionsType.CombatStartSinceMs: info = Translate.Get(""); break; case FightClassContionsType.HostileUnitNear: info = Translate.Get(""); break; case FightClassContionsType.UnitAttackPlayerNear: info = Translate.Get(""); break; case FightClassContionsType.HostileUnitNearTarget: info = Translate.Get(""); break; case FightClassContionsType.UnitAttackPlayerNearTarget: info = Translate.Get(""); break; case FightClassContionsType.Buff: info = Translate.Get(""); break; case FightClassContionsType.TargetBuff: info = Translate.Get(""); break; case FightClassContionsType.PetBuff: info = Translate.Get(""); break; case FightClassContionsType.KnowSpell: info = Translate.Get(""); break; case FightClassContionsType.IsSpellUsable: info = Translate.Get(""); break; case FightClassContionsType.BuffCastedByMe: info = Translate.Get(""); break; case FightClassContionsType.TargetBuffCastedByMe: info = Translate.Get(""); break; case FightClassContionsType.PetBuffCastedByMe: info = Translate.Get(""); break; case FightClassContionsType.InBattleground: info = Translate.Get(""); break; case FightClassContionsType.HaveTarget: info = Translate.Get(""); break; case FightClassContionsType.HavePet: info = Translate.Get(""); break; case FightClassContionsType.MeInCombat: info = Translate.Get(""); break; case FightClassContionsType.MeInMove: info = Translate.Get(""); break; case FightClassContionsType.TargetInMove: info = Translate.Get(""); break; case FightClassContionsType.PetInMove: info = Translate.Get(""); break; case FightClassContionsType.TargetInCast: info = Translate.Get(""); break; case FightClassContionsType.PetInCast: info = Translate.Get(""); break; case FightClassContionsType.MeInCast: info = Translate.Get(""); break; case FightClassContionsType.TargetIsPlayer: info = Translate.Get(""); break; case FightClassContionsType.TargetIsSummoned: info = Translate.Get(""); break; case FightClassContionsType.TargetPetIsMyTarget: info = Translate.Get(""); break; case FightClassContionsType.TargetTargetingMe: info = Translate.Get(""); break; case FightClassContionsType.TargetTargetingMeOrMyPet: info = Translate.Get(""); break; case FightClassContionsType.TargetTargetingMyPet: info = Translate.Get(""); break; case FightClassContionsType.TargetTargetingPartyMember: info = Translate.Get(""); break; case FightClassContionsType.TargetIsElite: info = Translate.Get(""); break; case FightClassContionsType.TargetIsWorldBoss: info = Translate.Get(""); break; case FightClassContionsType.TargetIsBoss: info = Translate.Get(""); break; case FightClassContionsType.MeIsStunned: info = Translate.Get(""); break; case FightClassContionsType.TargetIsStunned: info = Translate.Get(""); break; case FightClassContionsType.PetIsStunned: info = Translate.Get(""); break; case FightClassContionsType.MeIsSwimming: info = Translate.Get(""); break; case FightClassContionsType.TargetIsSwimming: info = Translate.Get(""); break; case FightClassContionsType.PetIsSwimming: info = Translate.Get(""); break; case FightClassContionsType.MeIsFlying: info = Translate.Get(""); break; case FightClassContionsType.TargetIsFlying: info = Translate.Get(""); break; case FightClassContionsType.PetIsFlying: info = Translate.Get(""); break; case FightClassContionsType.RuneReadySlot1: info = Translate.Get(""); break; case FightClassContionsType.RuneReadySlot2: info = Translate.Get(""); break; case FightClassContionsType.RuneReadySlot3: info = Translate.Get(""); break; case FightClassContionsType.RuneReadySlot4: info = Translate.Get(""); break; case FightClassContionsType.RuneReadySlot5: info = Translate.Get(""); break; case FightClassContionsType.RuneReadySlot6: info = Translate.Get(""); break; case FightClassContionsType.MeInGroup: info = Translate.Get(""); break; case FightClassContionsType.IsFacing: info = Translate.Get(""); break; case FightClassContionsType.IsBehind: info = Translate.Get(""); break; case FightClassContionsType.CSharpCode: info = Translate.Get(""); break; case FightClassContionsType.ItemCount: info = Translate.Get(""); break; case FightClassContionsType.LuaScript: info = Translate.Get(""); break; case FightClassContionsType.BuffStack: info = Translate.Get(""); break; case FightClassContionsType.BuffStackTarget: info = Translate.Get(""); break; case FightClassContionsType.BuffStackPet: info = Translate.Get(""); break;
-
Shutdown if Complete
Hello, Wait next update, I have added this option in tab "Security...".
-
BG Suggestion.
Hello, I'll don't add this feature, you have time to debuff when you wait in queue and wait than battleground start.
-
Bot freaks out
Hello, Can you share your log file please (you can found it in "Logs" folder).
-
NPCDB is empty
Hello, To complete your NPC DB (of tab "Tools") you can, In "Advanced general settings..." tab "Other options" activate option "Automatically add in database the NPCs of loaded profiles". And like has say Seumas, if your profile don't contain NPC you need to add it in you profile or in NpcDB a vendors or repairs. You can also use "Tundra Mammoth" (activate this option in "advanced general settings") if you have this mount. Check also if you settings to sell/repair is good >
-
When creating Grinding Profile....
Hello, since your post I have added in wrobot code more checks for npc state, I think that your problem is solved. If it is not solved, like have say creativextent blacklist mobs.
-
Party bot NEEDS ALOT of work :(
Hello, since your post I have added in wrobot code more checks for npc state, I think that your problem is solved. If it is not solved, like have say creativextent blacklist mobs.
-
AOE heal of Absorbtion Condition for
Hello, I'll add this.
-
Slope recognition
Hello, Not directly, WRobot use recast/detour to get walkable zones and make path. But this is not 100% perfect. (you can found it in wrobot api in class: wManager.Wow.Helpers.PathFinder)
-
I got an idea for the questing stuff
Hello, It is good idea, I have noted this but I am not sure it is possible to make complete profile (I need to test to know if this can help or not).
-
Blood DK;s sometime target Blood worms
Hello, I think that this problem is solved now. If it is not solved go to tab "Tools" > "Black list editor" and select in game a blood worms and click on button "Add current target type to blacklist".
-
Adding in Pet Battles while Questing
Hello, I have added option pet battle at some bots (grinder, ...) but I'll not add it at quester bot (to avoid compatibility problem with profiles).
-
Add Button
Hello, This feature has been added since your post.
-
Targeting Condition Suggestion
Hello, You have already conditions: - TargetTargetingMe, - TargetTargetingMeOrMyPet, - TargetTargetingMyPet, I have added (wait next update): - TargetTargetingPartyMember I have also added in next update the spell option "Cast spell on self".
-
auto gathering
Hello, This feature is added (bot "Automaton").
-
Ignore This mob
ps: Now in blacklist (in tab "Tools") you can blacklist npc by guid (blacklist npc by npc) or blacklist npc type.
-
KillandLoot - Won't TurnIn
Hello, I haven't accessed at this quest, Try to put 8 at "Objective count 2", if this not works put 8 at "Objective count 3"... If after this not works, put 0 at all "Objective count" and activate settings "Auto detect objective count (1-4)". Tell me if this works, I'll test again tomorrow if I have access at this quest.
-
Products And Product Settings Not Loading
Ok, on some computer, Windows/antivirus seem block installation in certain folders.