Hello,
Thanks for that awesome custom class. The problem is that it only pickpocket hostile mobs however i just need to pickpocket neutral ones.
Is it possible to do it?
The problem seems to be there :
_unit = new WoWUnit(0);
var listUnit = new List<WoWUnit>();
listUnit.AddRange(ObjectManager.GetWoWUnitHostile().Where(u => u.GetDistance2D <= Pickpocketing.MaxDistance).OrderBy(u => u.GetDistance));
Possible to set an Target unit ID instead?
Thank you