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Dunduro

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  1. Dunduro_Feral_solo

    [TO BE UPDATED SOON]
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    well im happy in the past 1.5ish year around 900 have had the joy of using my fight class, but as WOD has arrived it is heavily out dated. Since you can no longer fly around and ninja away nodes having a good fight class is even more important to be able to get around the world safely.... or well safely for the bot.

    Gonna start from scratch as allot of shit has changed in WoD, to give ya the maximum amount of endurance with the least amount of gear available. Since getting killed all the time will not only decrease the amount of trade goods you harvest but also give ya a massive repair bill which nobody is a fan of.

    Hope to get updated fight class on within a week or so.

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    feral fighting class with single and multi target with great survival capabilities

    talents:
    T1 Wild Charge
    T2 Renewal
    T3 #none#
    T4 Incarnation
    T5 Mighty Bash
    T6 Nature's Vigil

    major glyph:
    glyph of Ferocious Bite
    glyph of Savagery
    glyph of Shred


    for grinding or wrotation this class wild charges target to close gap quicker.
    applies Faerie Fire aswel

    bot more or les does noxxic.com rotation for ferals.
    single target:

    rake wil be maintained on target.
    will use ravage as primary energy spender when incarnation is active.
    will use shred as primary when berserk or tiger's fury is active.
    if no cd's are used mangle wil be primary energy spender.
    thrash wil be used whenever clearcasting procs

    multi target
    3-4 targets:
    shred and mangle get replaced by thrash and swipe
    5+ targets ravage and rake wont be used only thrash and swipe

    savage roar wil be maintained at al times, after that rip wil be applied.
    ferocious bite wil be used if both rip and roar are active when target has 5 combo points on them.
    at 25% ferocious bite wil replace rip in rotation as it extends the duration of rip.

    cooldowns:
    incarnation wil be used when ever possible and might of ursoc is not active.
    berserk wil be used when ever possible, might of ursoc and tiger's fury are not active.
    tiger's fury wil be used
    bellow 95% hp survival instincts wil be used if barkskin isnt already active
    bellow 95% hp barkin wil be used if survival instincts isnt active
    bellow 85% hp nature's vigil wil be used
    bellow 70% renewal wil be used
    bellow 40% might of ursoc is used
    on predatory switfness healing touch wil be used

    might of ursoc rotation:
    mangle thrash and lacerate wil be used when they come of cooldown
    when 50 raged is reached frenzied regen wil be used.
    single target:
    on clearcasting maul wil be used
    multi target:
    on clearcasting swipe wil be used


    overal with al the cd's being used and going into bear form should give you allot of survivability although id like to implement the use of Life Spirits gained from herbing since my druid is a herber. anybody got any idea's on it?

    this is my first home made fight class, only just debugged it so if you have tips or any bugs you'd like to share please do

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