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Found 10 results

  1. Version 1.2.4

    1229 downloads

    WORK IN PROGRESS (currently 0 -> 16)! You can use it past this level but newer active abilities won't be used Hello fellow hunter ! This is a basic C# Fight class for Hunters . What it does, when you're in close combat range: Aspect of the Monkey Attack Raptor Strike Wing Clip What it does, when you're in ranged combat range: Hunter's Mark (out of combat) Auto shot Aspect of the Awk Serpent Sting Arcane Shot Concussive shot (when target is fleeing) Kown Issues: Currently not working under Grinder/Quester : the toon just stand still and spend is time swaping between close/ranged weapons To Do: add Party spell logic add new spells add Talents management enhance the logic [MAYBE] add a target manager [MAYBE] add a movement/following party manager Notes : If you plan to use it with WRotation I strongly recommend you to disable "Product Settings > Manage character movemement" with WRoutine YOU MUST : OR check "Launch rotation when combat start" if you want to use right mouse click (but you will attack every hostile target you left click on) OR start combat manually with Auto Shot (for low levels hunter without pet) OR have your pet on defensive (will attack first then trigger combat routine) Have a nice hunt !
  2. Version 1.0.0

    358 downloads

    WORK IN PROGRESS (currently supports spell 0 -> 10)! You can use it past this level but newer active abilities won't be used Hello fellow paladin! This is a basic C# Fight class for Paladin. Tested and working in Party mode (Don't put "heal setting" on) and WRotation What it does : Attack Seal of Righteousness Blessing Of Might Hammer of Justice Holy Light (if you're below 80% health) Judgement (on Seal of Righteousness) Action below are added when you're in a party: Holy Light on party members (if they are below 80% health) Devotion Aura Kown Issues: ... To Do: add new spells add Talents management enhance the logic [MAYBE] add a target manager [MAYBE] add a movement/following party manager Notes : I reuse some of Cindarella code If you plan to use it with WRotation I strongly recommend you to disable "Product Settings > Manage character movement" May the light be with you!
  3. Version 1.0.0

    551 downloads

    WORK IN PROGRESS (currently supports spell 0 -> 10)! You can use it past this level but newer active abilities won't be used Hello fellow priest! This is a basic C# Fight class for Priests. Tested and working in Party mode (Don't put "heal setting" on) and WRotation What it does : Attack Smite Shadow Word: Pain Mind Blast Lesser Heal (if you're below 80% health) Power Word: Fortitude (rebuff yourself when buff is depleted) Inner Fire Action below are added when you're in a party: Same thing as below + Lesser heal on party members (if they are below 80% health) Power Word: Fortitude (rebuff party members when buff is depleted) Kown Issues: ... To Do: add new spells add Talents management enhance the logic add racials [MAYBE] add a target manager [MAYBE] add a movement/following party manager Notes : I reused some of Cindarella code If you plan to use it with WRotation I strongly recommend you to disable "Product Settings > Manage character movement" May the light be with you!
  4. Version 1.0.0

    460 downloads

    WORK IN PROGRESS (currently supports spell 0 -> 10)! You can use it past this level but newer active abilities won't be used Hello fellow warrior! This is a basic C# Fight class for Warriors. Tested and working in Party mode and WRotation What it does : Attack Heroic Strike Rend Charge Sunder Armor Taunt Kown Issues: Not compatible with use of : pfui addon To Do: add a target manager add group spell management (taunt management basically) add new spells add Talents management enhance the logic [MAYBE] add a movement/following party manager Notes : If you plan to use it with WRotation I strongly recommend you to disable "Product Settings > Manage character movement" Happy crushing !
  5. Version 1.0.0

    734 downloads

    The fight class I used on my Shadow Priest to level from 1 to 39. Based on the amount of spirit you have you can adjust the % when to start 'wanding' the enemy down if you see that you have no problems with mana on default setting of 40%. Take a note that Mind Flay is only used from level 28 (when you get rank 2).
  6. Version 1.0.0

    525 downloads

    WORK IN PROGRESS (currently supports spell 0 -> 10)! You can use it past this level but newer active abilities won't be used Hello fellow rogue! This is a basic C# Fight class for Rogue. Tested and working in Party mode and WRotation What it does : Attack Sinister Strike Eviscerate ( when 3 combo) Stealth Deadly Poison (UNTESTED) Sprint (UNTESTED) Kown Issues: Stealth doesn't work (need to work on logic) To Do: add new spells add Talents management enhance the logic add racials [MAYBE] add a target manager [MAYBE] add a movement/following party manager Notes : If you plan to use it with WRotation I strongly recommend you to disable "Product Settings > Manage character movement" May the light be with you!
  7. Version 1.0.0

    697 downloads

    Throwing my profile onto the pile as some of the others don't have all the fun spells added. This profile is aimed at Solo / AFK, its not optimised for full DPS. Profile will keep all 3 blessings active. At above 70% health will use Templar's verdict and below that Justicar's Vengeance. Very little self healing until you get to below 50% health. If you have >2 hostiles around you it will use Divine storm, Rebuke on target cast and hammer of justice whenever its up. Ret pally rotation's are very simple in legion, however my pally was an absolute wrecking ball with this profile. Talents are attached-
  8. Version 1.0.0

    1260 downloads

    First release Ele shaman. In true Blizz form they feel very under powered and i would definitely lean on the Enhancement side for botting- anyway talents are attached in picture Feedback is needed
  9. Version 1.0.0

    1012 downloads

    Survival / DPS should hold till we figure out whats actually going on.
  10. Version 1.0

    2657 downloads

    [TO BE UPDATED SOON] ########################################################################## well im happy in the past 1.5ish year around 900 have had the joy of using my fight class, but as WOD has arrived it is heavily out dated. Since you can no longer fly around and ninja away nodes having a good fight class is even more important to be able to get around the world safely.... or well safely for the bot. Gonna start from scratch as allot of shit has changed in WoD, to give ya the maximum amount of endurance with the least amount of gear available. Since getting killed all the time will not only decrease the amount of trade goods you harvest but also give ya a massive repair bill which nobody is a fan of. Hope to get updated fight class on within a week or so. ######################################################################## feral fighting class with single and multi target with great survival capabilities talents: T1 Wild Charge T2 Renewal T3 #none# T4 Incarnation T5 Mighty Bash T6 Nature's Vigil major glyph: glyph of Ferocious Bite glyph of Savagery glyph of Shred for grinding or wrotation this class wild charges target to close gap quicker. applies Faerie Fire aswel bot more or les does noxxic.com rotation for ferals. single target: rake wil be maintained on target. will use ravage as primary energy spender when incarnation is active. will use shred as primary when berserk or tiger's fury is active. if no cd's are used mangle wil be primary energy spender. thrash wil be used whenever clearcasting procs multi target 3-4 targets: shred and mangle get replaced by thrash and swipe 5+ targets ravage and rake wont be used only thrash and swipe savage roar wil be maintained at al times, after that rip wil be applied. ferocious bite wil be used if both rip and roar are active when target has 5 combo points on them. at 25% ferocious bite wil replace rip in rotation as it extends the duration of rip. cooldowns: incarnation wil be used when ever possible and might of ursoc is not active. berserk wil be used when ever possible, might of ursoc and tiger's fury are not active. tiger's fury wil be used bellow 95% hp survival instincts wil be used if barkskin isnt already active bellow 95% hp barkin wil be used if survival instincts isnt active bellow 85% hp nature's vigil wil be used bellow 70% renewal wil be used bellow 40% might of ursoc is used on predatory switfness healing touch wil be used might of ursoc rotation: mangle thrash and lacerate wil be used when they come of cooldown when 50 raged is reached frenzied regen wil be used. single target: on clearcasting maul wil be used multi target: on clearcasting swipe wil be used overal with al the cd's being used and going into bear form should give you allot of survivability although id like to implement the use of Life Spirits gained from herbing since my druid is a herber. anybody got any idea's on it? this is my first home made fight class, only just debugged it so if you have tips or any bugs you'd like to share please do
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