I need to change the process name and I can do it via
[DllImport("user32.dll")]
static extern void SetWindowText(IntPtr hWnd, string windowName);
But I need to get the main window handle.. Also, wManger.WoW.Memory.WoWMemory.Memory.. no GetProcess exists, only serialize
The anti-afk plugin is not working. (I am on 3.3.5), I am in combat for like 30minutes ~ and can't move and I go AFK and sometimes will logout. How can I avoid this?
So, I need to return the processID of the attached wrobot instance. How can I do this? (There will be multiple wrobot/wow's running so I need the attached instance)
So, when I am in combat and lets say the unit is unattackable or behind me or something the player moves / turns to try and fix itself. I don't want this. If the bot is in combat, I don't want it to move at all even if my target is unattackable. How can I do this? Or, is there a way I can completely pause the bot in combat and unpause after combat? (I have my own rotation/combat manager that has sesperate from wrobot)
" [MovementManager] Trying something funny, hang on" I want to disable this, I only want movement to happen if I specifically call .Move