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Resto Druid MultiLanguage
I tested some heroic and LFR healing with it on my resto... First thing I deleted was the efflorescence in the profile as I think it made some weird choices with it. I prefer to cast it manually. Another thing I noticed is that it casts barkskin while everyone is almost at full health... Maybe it's because of this: if (ObjectManager.Me.ManaPercentage <= RestoSettings.CurrentSetting.Barkskin) { SpellManager.CastSpellByNameOn(_barkskin.Name, ObjectManager.Me.Name); Logging.WriteFight(_barkskin.Name + " on " + ObjectManager.Me.Name); return true; } Me.ManaPercentage ?? Think this should be a health check iso mana check, no? I'll keep on testing, thanks for this profile pasterke <3
- 31 comments
- 1 review
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How to implement Lua functions in C#
I just want to know if it's possible to integrate the Time To Die LUA functions above in C# And if so... how? :)
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How to implement Lua functions in C#
I know you can do this to retrieve a bool or a string or whatever you want but it's a bit more complicated than that
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How to implement Lua functions in C#
Hey all, Just want to know if it's possible to implement the lua code below into C# fight class and if it's possible, I want to know how to do it. Basically, I want to know the calculated "Time To Die" of my target. Lua Example https://github.com/BadBoy-Ultimate-Raider/BadBoy/blob/39eb9363599d3679bef5500ee5644877f350b9ce/System/engines/ttdTable.lua Thx in advance
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Withered Hungerer
- Resto Druid MultiLanguage
if (t.Any()) { int count = 0; int tel = 0; if (getPartyMembers().Count() > 5) tel = 5; if (getPartyMembers().Count() < 6) tel = 3; if (tel >= count) { SpellManager.CastSpellByNameLUA(_essenceOfGhanir.Name); Logging.WriteFight(_essenceOfGhanir.Name); return true; } } @Pasterke don't you always get in the if (tel>=count) condition this way? It seems like tel will always be 3 or 5 and bigger than count which is set to 0? ...Or I'm missing something :-)- 31 comments
- 1 review
- Get profile continent
API GetCurrentMapContinent continent = GetCurrentMapContinent() -1 - if showing the cosmic map or a Battleground map. Also when showing The Scarlet Enclave, the Death Knights' starting area. 0 - if showing the entire world of Azeroth 1 - if showing Kalimdor, or a zone map within it. 2 - if showing Eastern Kingdoms, or a zone map within it. 3 - if showing Outland, or a zone map within it. 4 - if showing Northrend, or a zone map within it. 5 - if showing the Maelstrom, or a zone map within it (such as Kezan or the Lost Isles.) 6 - if showing Pandaria, or a zone map within it. 7 - if showing Draenor, or a zone map within it. 8 - if showing the Broken Isles, or a zone map within it.- Wrotation - wont atack heart on EN Il'gynoth
Any news on this one? I had the same problem in Halls of Lightning. Before the last boss you have to talk to some friendly NPC's that become "attackable" afterwards... Bot didn't attack them.- Feral Druid Legion
- 46 comments
- 3 reviews
- Fight Class Questions
Still busy with it but I only raid Assas at the moment as they nerfed outlaw too much :-)- Druid...
Not to mention his great google translate copy paste style!- WRobot for Wow 7.1.5 bugs reports
They stealthy changed the travel form mechanics of druids in this patch... Maybe a solution for now? In advanced settings --> Mount Options --> Ignore Fighting if in Ground Mount- Feral Druid Legion
For what it's worth, can't you read the combat log each time you cast something and wait for a success/failed log of that specific cast? SPELL_CAST_SUCCESS / SPELL_CAST_FAILED ? What were you thinking of if I can ask?- 46 comments
- 3 reviews
- Feral Druid Legion
- 46 comments
- 3 reviews
- Feral Druid Legion
Isn't this solvable with some sleep alike function (global cooldown) or wait for cast function when you return true? Maybe @Droidz can answer this easily?- 46 comments
- 3 reviews
- Resto Druid MultiLanguage
MrBottie
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