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Matenia

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  1. Matenia's post in Issues with combat after ressing when using C# fight class was marked as the answer   
    I'm guessing the loop in your fightclass stops when you die. You should just the condition.
  2. Matenia's post in Global Lua API was marked as the answer   
    So basically:
    return GetSpellInfo(GetSpelInfo(1234)) ~= nil; get name by id, then use name to check if it's in spell book...
  3. Matenia's post in Add new step in middle of other steps was marked as the answer   
    You have to use the quest editor, then add the step manually in the XML and reload it in the editor.
    There's no way in a quest profile with 500+ steps to do it any other way. Anyone who's used a quester for a good amount of levels before will tell you the same.
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