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Hatmud

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Everything posted by Hatmud

  1. The problem is not the Wrobo, the problems are the profiles you use.
  2. Version 1.0.0

    481 downloads

    With this plugin, they will use the bandages they have in the inventory automatically.
  3. Thank you for your help and for your last comment. I've made it work.
  4. Could you check your code ?. Thank you
  5. Good. I have tried the code that you have put, but it does not use the bandages. Thank you very much for your help.
  6. The code I used is a copy of another one. It is used for scrolling, it works well. But you just need to make the modification that I mention. I have not programmed in C # for a long time
  7. The code that I put if it works correctly. I just have to see why you do not stop to use the bandages and use them at 80% of life. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.ComponentModel; using System.Diagnostics; using System.Threading; using robotManager.Helpful; using robotManager.Products; using wManager.Wow.Helpers; using wManager.Wow.ObjectManager; public class Main : wManager.Plugin.IPlugin { private bool isRunning; private BackgroundWorker pulseThread; private static WoWLocalPlayer Me = ObjectManager.Me; public void Start() { pulseThread = new BackgroundWorker(); pulseThread.DoWork += Pulse; pulseThread.RunWorkerAsync(); } public void Pulse(object sender, DoWorkEventArgs args) { try { while (isRunning) { if (!Products.InPause && Products.IsStarted) { if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(14530) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(14530); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(14529) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(14529); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(3531) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(3531); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(3530) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(3530); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(6451) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(6451); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(6450) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(6450); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(3531) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(3531); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(3530) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(3530); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(2581) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(2581); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(1251) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(1251); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } } Thread.Sleep(20000); } } catch (Exception ex) { } } public void Dispose() { try { isRunning = false; } catch (Exception e) { } } public void Initialize() { isRunning = true; Start(); } public void Settings() { } }
  8. You could have the complete code. I've tried that and it does not work
  9. But something fails, you have to do it when you're not in combat
  10. Can someone help me complete this Pluging
  11. With this code, use the bandages, but I need a code, so you can use them when you are below 80% of life and when you are not moving using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.ComponentModel; using System.Diagnostics; using System.Threading; using robotManager.Helpful; using robotManager.Products; using wManager.Wow.Helpers; using wManager.Wow.ObjectManager; public class Main : wManager.Plugin.IPlugin { private bool isRunning; private BackgroundWorker pulseThread; private static WoWLocalPlayer Me = ObjectManager.Me; public void Start() { pulseThread = new BackgroundWorker(); pulseThread.DoWork += Pulse; pulseThread.RunWorkerAsync(); } public void Pulse(object sender, DoWorkEventArgs args) { try { while (isRunning) { if (!Products.InPause && Products.IsStarted) { if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(14530) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(14530); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(14529) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(14529); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(3531) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(3531); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(3530) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(3530); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(6451) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(6451); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(6450) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(6450); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(3531) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(3531); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(3530) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(3530); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(2581) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(2581); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(1251) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(1251); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } } Thread.Sleep(20000); } } catch (Exception ex) { } } public void Dispose() { try { isRunning = false; } catch (Exception e) { } } public void Initialize() { isRunning = true; Start(); } public void Settings() { } }
  12. I know that by modifying something this code, you could make a plot to use the bandages. This code works with the scrolls Could someone make the modification? THANK YOU. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.ComponentModel; using System.Diagnostics; using System.Threading; using robotManager.Helpful; using robotManager.Products; using wManager.Wow.Helpers; using wManager.Wow.ObjectManager; public class Main : wManager.Plugin.IPlugin { private bool isRunning; private BackgroundWorker pulseThread; private static WoWLocalPlayer Me = ObjectManager.Me; public void Start() { pulseThread = new BackgroundWorker(); pulseThread.DoWork += Pulse; pulseThread.RunWorkerAsync(); } public void Pulse(object sender, DoWorkEventArgs args) { try { while (isRunning) { if (!Products.InPause && Products.IsStarted) { if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(3012) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(3012); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(1477) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(1477); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(4425) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(4425); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(10309) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(10309); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(27498) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(27498); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(33457) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(33457); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(43463) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(43463); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(43464) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(43464); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(955) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(955); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(2290) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(2290); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(4419) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(4419); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(10308) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(10308); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(27499) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(27499); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(33458) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(33458); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(37091) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(37091); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(37092) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(37092); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(3013) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(3013); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(1478) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(1478); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(4421) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(4421); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(10305) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(10305); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(27500) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(27500); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(33459) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(33459); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(43467) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(43467); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(1181) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(1181); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(1712) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(1712); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(4424) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(4424); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(10306) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(10306); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(27501) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(27501); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(33460) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(33460); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(37097) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(37097); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(37098) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(37098); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(1180) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(1180); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(1711) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(1711); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(4422) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(4422); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(10307) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(10307); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(27502) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(27502); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(33461) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(33461); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(37093) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(37093); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(37094) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(37094); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(954) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(954); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(2289) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(2289); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(4426) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(4426); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(10310) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(10310); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(27503) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(27503); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(33462) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(33462); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(43465) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(43465); Logging.WriteDebug("Using consumable Scroll"); Thread.Sleep(Usefuls.Latency + 1000); } } Thread.Sleep(20000); } } catch (Exception ex) { } } public void Dispose() { try { isRunning = false; } catch (Exception e) { } } public void Initialize() { isRunning = true; Start(); } public void Settings() { } }
  13. Greetings. Any way I use bandages to heal the character? Thank you.
  14. I have done what you have told me and tries to feed, but it does not give to the food that I have put to it. Something is not working right or I'm doing wrong. I could send a screenshot or upload a FightClass . Thank you
  15. Good. You could explain where to use the macros. As I read, they are used in fightclass, but I do not know how to put them. You could tell me how to use it or for better, you could upload a FightClass file. Thank you
  16. Good. You could explain where to use the macros. As I read, they are used in fightclass, but I do not know how to put them. You could tell me how to use it or for better, you could upload a FightClass file. Thank you
  17. I would need a plugin or something for my hunter to feed the pet when he is sad, since they abandon me for that reason
  18. When running the worobot with any profile, it gives me the following error, leaving the bot I have the error that I see
  19. I use a shaman.
  20. Hi. Someone could tell me how to configure profile fight so that when I go in group heals a member of the party? Party Healer mode does not work Thank you
  21. Someone could tell me how I could use the shaman buf Flametogue weapon.
  22. In Wrobot Vanilla, it would be very useful, to be able to select what food and drink to buy from a seller. Because it is widely used during farms and quest.
  23. This is the fight routine. If I launch Immolate manually, then continue with the routine Warlock Affliction Vanilla 10-30 Voidwalker without wand.xml
  24. Good. I send you a log 2 jul. 2017 12H50.log.html
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