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Hatmud

WRobot user
  • Content Count

    52
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About Hatmud

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    Advanced Member

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  1. Someone pordria tell me how to do the quest for damaged necklaces. I have many and to create a profile.
  2. Hatmud

    Cant open 3 sesson WR

    Good morning. When I try to open three sessions, he won't let me. Just let me open two. How could I fix it?
  3. Hatmud

    1-60 Grinder <3

    Corrupt file
  4. The Bot does not work to fish in Alterac Valley. No fishing
  5. The problem is not the Wrobo, the problems are the profiles you use.
  6. Hatmud

    Auto Bandage

    Version 1.0.0

    280 downloads

    With this plugin, they will use the bandages they have in the inventory automatically.
  7. Thank you for your help and for your last comment. I've made it work.
  8. Could you check your code ?. Thank you
  9. Good. I have tried the code that you have put, but it does not use the bandages. Thank you very much for your help.
  10. The code I used is a copy of another one. It is used for scrolling, it works well. But you just need to make the modification that I mention. I have not programmed in C # for a long time
  11. The code that I put if it works correctly. I just have to see why you do not stop to use the bandages and use them at 80% of life. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.ComponentModel; using System.Diagnostics; using System.Threading; using robotManager.Helpful; using robotManager.Products; using wManager.Wow.Helpers; using wManager.Wow.ObjectManager; public class Main : wManager.Plugin.IPlugin { private bool isRunning; private BackgroundWorker pulseThread; private static WoWLocalPlayer Me = ObjectManager.Me; public void Start() { pulseThread = new BackgroundWorker(); pulseThread.DoWork += Pulse; pulseThread.RunWorkerAsync(); } public void Pulse(object sender, DoWorkEventArgs args) { try { while (isRunning) { if (!Products.InPause && Products.IsStarted) { if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(14530) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(14530); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(14529) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(14529); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(3531) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(3531); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(3530) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(3530); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(6451) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(6451); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(6450) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(6450); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(3531) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(3531); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(3530) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(3530); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(2581) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(2581); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(1251) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(1251); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } } Thread.Sleep(20000); } } catch (Exception ex) { } } public void Dispose() { try { isRunning = false; } catch (Exception e) { } } public void Initialize() { isRunning = true; Start(); } public void Settings() { } }
  12. You could have the complete code. I've tried that and it does not work
  13. But something fails, you have to do it when you're not in combat
  14. Can someone help me complete this Pluging
  15. With this code, use the bandages, but I need a code, so you can use them when you are below 80% of life and when you are not moving using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.ComponentModel; using System.Diagnostics; using System.Threading; using robotManager.Helpful; using robotManager.Products; using wManager.Wow.Helpers; using wManager.Wow.ObjectManager; public class Main : wManager.Plugin.IPlugin { private bool isRunning; private BackgroundWorker pulseThread; private static WoWLocalPlayer Me = ObjectManager.Me; public void Start() { pulseThread = new BackgroundWorker(); pulseThread.DoWork += Pulse; pulseThread.RunWorkerAsync(); } public void Pulse(object sender, DoWorkEventArgs args) { try { while (isRunning) { if (!Products.InPause && Products.IsStarted) { if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(14530) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(14530); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(14529) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(14529); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(3531) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(3531); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(3530) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(3530); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(6451) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(6451); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(6450) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(6450); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(3531) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(3531); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(3530) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(3530); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(2581) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(2581); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } else if (!ObjectManager.Me.IsMounted && ItemsManager.HasItemById(1251) && !ObjectManager.Me.IsDeadMe) { ItemsManager.UseItem(1251); Logging.WriteDebug("Using consumable bandage"); Thread.Sleep(Usefuls.Latency + 1000); } } Thread.Sleep(20000); } } catch (Exception ex) { } } public void Dispose() { try { isRunning = false; } catch (Exception e) { } } public void Initialize() { isRunning = true; Start(); } public void Settings() { } }
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