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eniac86

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Bug Report Comments posted by eniac86

  1. @Droidz bump. also please read the thread  more carefully:

    On 19.2.2018 at 12:39 AM, Ordush said:

    This does not fix anything?
    The first one just tells if a auto-shot is in range, the other one checks attack.

    It's nice that we can check if a spell is in range. However, this does not give the range.
    We need the number (Range as a number).
    The methods listed above will make a shit ton of noise if you play with sound, and it uses lua which will slow down the fightclass.
    Also try and look at what i wrote above.. I wrote EXACTLY that code.

    To me it's clear that what is not working is the mob size calculator.

     

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