eniac86
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Bug Report Comments posted by eniac86
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Hey, as mangos emu is the only vanilla server software around these day i fuge most likely all of the private servers run on it (more or less modified).
So here is the table containing the npc hitbox-radii and combat-reaches from the default mangos database. of cause they may have been modified on some servers.
ttps://github.com/mangoszero/database/blob/master/World/Setup/FullDB/creature_model_info.sqlBut as it is now the hitbox data Wrobot reads from the wow client ist absolutely unreliable.
Is the hitbox size even sent to the wow client? or is it just handled server-wise?I tried to dig into mangos server code a little to find out if it sends the info to the client, so that it could be read with the right opcode.
But i'm to lazy to trac the networklogic down to that point, this might be the funktion that sets it internally, no idea if that is then send or not:
https://github.com/mangoszero/server/blob/52454825c7e1435ff53f32f9edf9fe7dca10ec08/src/game/Object/Unit.cpp#L8836 -
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@Droidz as far as i can tell this bug only affect like 20-30% of npcs-types, for some it works just fine.
Seems to be a problem with the npcs bounding box size calculation. -
@Droidz Can you please look into this? I've started coding on hunter class aswell and have the same problem. :(
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Maybe this is reproduceable even easier.
I tried clicking the "go to town" button on "tools".
The log prompts that it will force a town run, but nothing actually happens.
[Vanilla] wrobot counts ammo-bag/quiver slots as free bag slots
in Bug Tracker
Posted
So you are gonna fix this ? thanks so much <3
Hunters are really good farmers but that ammo pouch bug is really annoying