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Avvi

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Posts posted by Avvi

  1. 1 hour ago, aqualian said:

    So its stop or close bot when i got whisp from person i added to plugin and from others i got only music ?

    No. The whisper alert will only go off for people in the list. I will not be adding it to work the way you specified in the above post. The code is written in such a way that if I were to do it in the above way, it would mud up the code. Is this necessary for you? It seems that originally you only cared about exiting the game for a subset of users and didn't specify noise/email/phone notification/discord as being important. 

  2. Hey there, i've added this functionality to my RoboXecute plugin. It does not automatically exit the game, but it will send messages to you into Discord. Once you see the message from the player, you can then exit the game by running /exit command into discord. Does this fit your requirement, or would you still rather it automatically exit the game for you?

     

  3. 1 minute ago, zzR0t said:

    I did the same thing basically, But i bought the 3day trial, I got it setup and working on DAY 2, Botted for 6 hours and got banned.

    I dont expect a refund, but i would probably say that i'd expect MORE from the coder to make a better undetected cheat before putting a price tag. I mean i get the idea of it being paid

    but their should but that little bit of security knowing that you'd be able to play the cheat for 8+ months w/o worries of a ban.

    Sorry to say, but you just had really bad timing. Most people on this forum have been botting for many years and haven't got caught until this most recent ban-wave.

  4. The bot attacking multiple enemies at the same time to die. :

    There is a setting that can help with that.

    Under General Settings "Max units near target: x" Try setting the value to 0.

     

    Instead of sitting down and eating food / drinking mana he rushes on into the next mobs only to die (again).

    This is likely a fight class issue, but I think you can try setting your minimum hp/mana to a higher value (like 65%). It's not a great workaround, but it solved my problem with it. You'll end up buying more water/food this way though, so that's a con.

     

    The bot not selling things or having trouble

    Can you expand on this more. Is it never selling, or is it only selling some items?

     

    Out of everything you said, what are some ideas that you think would help improve the bot as a whole? Do you think the bot needs more support/features from plugins, or are you mostly frustrated with the things you listed above, and the other issues you've run across?

     

  5. 3 hours ago, eternalbot said:

    I had been struggling with wrobot performance on my older gaming PC. It should be noted,  my motherboard is limited to SATA 2 speeds even with an SSD. It was fast for its' generation, but is showing its' age. I have recently started running wrobot on a ramdisk to improve the application performance. I have experienced major improvements in the bot performance. I no longer have delays in combat rotations or loading profiles.

    It might me a viable solution for those experiencing some delays due to I/O lag on older systems.

     

    For anyone that is unfamiliar with ramdisk configuration, can you provide some steps or a URL that describes the process?

  6.  private void foo()
     {
       
         var tmp = calculateRandomByRange(1000, 3000);
         //sleep for random between 1000 and 3000
         Thread.sleep(tmp);
         // run macros
           macro():
         
     }
      
      private int calculateRandomByRange(int lower, int upper)
        {
            Random r = new Random();
            return (r.Next(lower, upper));
        }

    Here is how you do a random sleep between 1000 and 3000 milliseconds in C#. 

  7. 
    bool goToTown = false;
    
    
    public void Initialize(){ 
      initializeToTownWatcher();
    }
    
    private void initializeToTownWatcher() {
            robotManager.Events.FiniteStateMachineEvents.OnRunState += (engine, state, cancelable) =>
            {
                if (state != null && state.DisplayName == "To Town")
                {
                 
                        goToTown = true;
                        Logging.Write("Going to Town State has been initiated.");
                }
            };
    
            robotManager.Events.FiniteStateMachineEvents.OnAfterRunState += (engine, state) =>
            {
                if (state != null && state.DisplayName == "To Town")
                {
                    goToTown = false;
                    Logging.Write("We have completed going To Town State.");
                    
    
                }
            };
    
        }

    I recommend doing it by watching for state change. I've not used Matenia's version, but if that doesn't work you can use my code and use the goToTown boolean. 

     

     

  8. I'm going to self promote my plugin, because I feel that it is what gives me the confidence to bot safely on my accounts.  I'm rather self-conscious regarding getting banned / looking too botty, so I created a plugin that can send phone notifications, send emails, and play sound files, pause bot when an event occurs.

    The plugin can watch for:

    • Whisper Received
    • Say message Received
    • Character Died
    • Character Logged Out
    • Players nearby
    • Enemy Nearby
    • Character Teleported
      • Continent Changed (or)
      • Character moved very big distance


    This plugin works on all versions of WoW. Including Vanilla :D 

     

     

     

    Great post, and good points @conne2 . Thanks for sharing!

  9. I hope you don't mind, but I'm going to self promote my plugin, because I feel that it is what gives me the confidence to bot safely on my accounts.  I'm rather self-conscious regarding getting banned / looking too botty, so I created a pluginthat can send phone notifications, send emails, and play sound files when an event occurs.

    The plugin can watch for:

    • Whisper Received
    • Say message Received
    • Character Died
    • Character Logged Out
    • Players nearby
    • Character Teleported
      • Continent Changed (or)
      • Character moved very big distance

     

     

  10. Can you try the below? 

     

    using wManager.Wow.ObjectManager;
    using wManager.Wow.Bot.Tasks;
    using System;
    using System.Collections.Generic;
    using System.Threading;
    using robotManager.Helpful;
    using robotManager.Products;
    using robotManager.Events;
    using wManager.Plugin;
    using wManager.Wow.Helpers;
    using System.Configuration;
    using System.ComponentModel;
    using System.IO;
    using System.Windows.Forms;
    using wManager.Wow.Enums;
    using System.Linq;
    
    public class Main : wManager.Plugin.IPlugin
    {	
    	
        public void Initialize()
        {
    		pluginLoop();
    
        }
    
      	public void pluginLoop()
        {
    
            while (Products.IsStarted && _isLaunched)
            {
    
                if (!Products.InPause)
                {
    		        checkForTeleport()
                }
            }
    
        }
      
        public void checkForTeleport() {
      
             // how to wrobot check if your char is tp:
            if (wManager.Wow.Bot.States.StopBotIf.LastPos != null &&
                wManager.Wow.Helpers.Conditions.InGameAndConnectedAndAlive && 
                wManager.Wow.ObjectManager.ObjectManager.Me.Position.DistanceTo(wManager.Wow.Bot.States.StopBotIf.LastPos) >= 450)
            {
                Logging.Write("[Teleport Tester] PLAYER HAS TELEPORTED.");
              	robotManager.Products.Products.ProductStop();
            }
      
        }
    
      
        public void Dispose()
        {
        }
    	
    	public void Settings()
        {
        }
    }

     

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