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Posts posted by Seminko
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24 minutes ago, Droidz said:
Hello, replace
Buffer.Pulse();
by
while (wManager.Wow.Helpers.Conditions.ProductIsStarted) { if (wManager.Wow.Helpers.Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause) { Buffer.Pulse(); } }
You're a godsend Droidz! Is there a helper condition sth like HaveMana?
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Updated the script again, but it only buffs once. Don't know how to make it check for the buffs repeatedly.
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.ComponentModel; using System.Diagnostics; using System.Threading; using robotManager.Helpful; using robotManager.Products; using wManager.Wow.Helpers; using wManager.Wow.ObjectManager; public class CustomProfile : Custom_Profile.ICustomProfile { public void Pulse() { try { Buffer.Pulse(); } catch (Exception e) { Logging.WriteError("CustomProfile > Pulse(): " + e); } } public void Dispose() { try { Buffer.Dispose(); } catch (Exception e) { Logging.WriteError("CustomProfile > Dispose(): " + e); } } } internal static class Buffer { public static bool Pulse() { try { if (!ObjectManager.Me.HaveBuff("Arcane Intellect") && !ObjectManager.Me.InCombat) { SpellManager.CastSpellByNameLUA("Arcane Intellect"); Logging.WriteDebug("Buffed [Arcane Intellect]"); Thread.Sleep(Usefuls.Latency + 1600); } if (!ObjectManager.Me.HaveBuff("Frost Armor") && !ObjectManager.Me.InCombat) { SpellManager.CastSpellByNameLUA("Frost Armor"); Logging.WriteDebug("Buffed [Frost Armor]"); Thread.Sleep(Usefuls.Latency + 1600); } if (!ObjectManager.Me.HaveBuff("Dampen Magic") && !ObjectManager.Me.InCombat) { SpellManager.CastSpellByNameLUA("Dampen Magic"); Logging.WriteDebug("Buffed [Dampen Magic]"); Thread.Sleep(Usefuls.Latency + 1600); } return true; } catch (Exception e) { try { Dispose(); } catch { } Logging.WriteError("Buffer > Pulse(): " + e); Products.ProductStop(); return false; } } public static void Dispose() { Logging.Write("Stop Buffer."); } }
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It seems that if (!Me.HaveBuff("Arcane Intellect") does work, but it doesn't buff.
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1 hour ago, Droidz said:
Hello, you never put "true" at "isRunning"
I updated it. It says it buffed me but it didn't.
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.ComponentModel; using System.Diagnostics; using System.Threading; using robotManager.Helpful; using robotManager.Products; using wManager.Wow.Helpers; using wManager.Wow.ObjectManager; public class CustomProfile : Custom_Profile.ICustomProfile { private static WoWLocalPlayer Me = ObjectManager.Me; public void Pulse() { if (!Me.HaveBuff("Arcane Intellect"))// && //!ObjectManager.Me.InCombat { SpellManager.CastSpellByNameLUA("Arcane Intellect"); Logging.WriteDebug("Buffed [Arcane Intellect]"); Thread.Sleep(Usefuls.Latency + 600); } if (!Me.HaveBuff("Frost Armor"))// && !ObjectManager.Me.InCombat { SpellManager.CastSpellByNameLUA("Frost Armor"); Logging.WriteDebug("Buffed [Frost Armor]"); Thread.Sleep(Usefuls.Latency + 600); } if (!Me.HaveBuff("Dampen Magic"))// && !ObjectManager.Me.InCombat { SpellManager.CastSpellByNameLUA("Dampen Magic"); Logging.WriteDebug("Buffed [Dampen Magic]"); Thread.Sleep(Usefuls.Latency + 600); } Thread.Sleep(1000); } public void Dispose() { Logging.Write("Buffer stopped."); } }
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Heya,
i have put together a quick custome profile from bits and pieces around the forum.
It doesn't give any error but does not buff me at all.
Any ideas?
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.ComponentModel; using System.Diagnostics; using System.Threading; using robotManager.Helpful; using robotManager.Products; using wManager.Wow.Helpers; using wManager.Wow.ObjectManager; public class CustomProfile : Custom_Profile.ICustomProfile { private bool isRunning; private static WoWLocalPlayer Me = ObjectManager.Me; public void Pulse() { while (isRunning) { if (!Me.HaveBuff("Arcane Intellect"))// && //!ObjectManager.Me.InCombat { SpellManager.CastSpellByNameLUA("Arcane Intellect"); Logging.WriteDebug("Buffed [Arcane Intellect]"); Thread.Sleep(Usefuls.Latency + 600); } if (!Me.HaveBuff("Frost Armor"))// && !ObjectManager.Me.InCombat { SpellManager.CastSpellByNameLUA("Frost Armor"); Logging.WriteDebug("Buffed [Frost Armor]"); Thread.Sleep(Usefuls.Latency + 600); } if (!Me.HaveBuff("Dampen Magic"))// && !ObjectManager.Me.InCombat { SpellManager.CastSpellByNameLUA("Dampen Magic"); Logging.WriteDebug("Buffed [Dampen Magic]"); Thread.Sleep(Usefuls.Latency + 600); } Thread.Sleep(1000); } } public void Dispose() { Logging.Write("Buffer stopped."); } }
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1 hour ago, Droidz said:
Hey Droidz,
is there I was I could add this using the FightClass editor?
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14 hours ago, eeny said:
1- Yes tonnes... depending on what you are farming of course.
2- yes and yes. Dependant on the bot / profile. I will only ever leave my bots on an AFK relogger cycle if I'm 100% confident that profile is good and the bot wont get hung up. My personal farming profiles probably have thousands of hours of cumulative profile test's across my accounts so im confident 99.9% of the possible issues have been ironed out. I will turn on the PC and start relogger before i go to work, scheduling a PC shutdown in 8-10 hours without a second thought.
Sounds great, even though of putting together a list? :) If you don't want to make it public per se, I'd appreciate a whisp :)
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Hey fellas,
is there a way to make the bot move after a spell is cast using the FightClass Editor?
Frost Nova is what I have in mind. So if a target is closer than 12yards, cast Frost Nova, but don't stand there like a moron but move back.
Thanks,
Seminko
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Hey fellas,
I've been botting for quite a while using a plethora of different bots. BUT. Only for fishing. I always though grinding for xp or money is too risky. I don't really want to bot when there's people around.
- Do you have any good spots where there are close to no people around?
- Do you let the bot grind with people around and go afk for extended periods of time?
I guess it also depends on how fluid your FightClass is.
Any thoughts are welcome
Seminko
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Can confirm, it works now! Well done!
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Uuu, exciting. Can't wait for the new update :) Thx again
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Thanks man!
Was my theory correct? If not what was the cause? :)
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So here is my theory. Haven't played retail for a while now but if I remember correctly you just right clicked the lure to apply it to the fishing pole. However in vanilla you have to right click it and manually apply it to a fishing pole.
When I start the bot it seems like it wants to apply the lure because the cursor has a blue glow for a second just like you had lure on the cursor but it doesn't apply it properly. The strange thing is that when I stop the bot and run it again, the glow doesn't come back, like the bot remembered the 10 minutes aren't up yet.
Here's the log file, it shows nothing about the lure:
17:38:00 - iMage initialized. 17:38:00 - iMage Loaded 17:38:00 - [Fisher] Started 17:38:00 - [AntiAfk] Loadded. [F] 17:38:01 - [Spell] Cast Fishing (Fishing) [F] 17:38:03 - [Spell] Cast Fishing (Fishing) [F] 17:38:05 - [Spell] Cast Fishing (Fishing) [F] 17:38:07 - [Spell] Cast Fishing (Fishing) [F] 17:38:09 - [Spell] Cast Fishing (Fishing) [F] 17:38:11 - [Spell] Cast Fishing (Fishing) [F] 17:38:27 - [Spell] Cast Fishing (Fishing) 17:38:41 - iMage stopped. 17:38:41 - [AntiAfk] Disposed. 17:38:41 - [Fisher] Stopped 17:38:42 - Session statistics: Elapsed time: 00h:00m:40s XP/HR: 0 - 0 min Kills: 0 (0/hr) Deaths: 0 (0/hr) Stucks: 0 (0/hr) Farms: 1 (90/hr) Loots: 0 (0/hr) Money/HR: 0 G 00 S 00 C (0 G 00 S 00 C) Honor/HR: 0 (0)
EDIT: Hello :) where are my manners ;)
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5 hours ago, bael666 said:
Pretty sure the name is Bright Bauble not Bright Baubles.
Try that.
Haven't tried yet but check this --> http://db.vanillagaming.org/?item=6532
EDIT: does not work...
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I have Use Lure set to ON, Lure name: Bright Baubles, bot doesn't apply it.
Log doesn't even show the bot tried applying it...
Ideas?
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Dang! I thought I would try that :)
Feedback: since there is no wav in the folder it is really confusing for people. If there was a newWhisper.wav already, the majority of people would understand that you only need to get a new file and rename it.
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The included sound makes my ears bleed. I managed to find an old guide for Wrobot in Frech and found this:
QuoteTRANSLATED: Play a sound when you receive a whisper (by default the sound is included in the bot, to change it, you just have to create / copy the new sound file (in * .wav format) at this location: «WRobot \ Data \ newWhisper.wav ").
Unfortunately, there is no *.wav file is included in my folders.
How do I change it?
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4 hours ago, Droidz said:
Hello, you need to add in your profile the mobs that you want attacks https://wrobot.eu/forums/topic/5938-grind-profile-creation-5-mins/
Omg, I'm blind. I saw an NPC tab so I though the mobs should go there. Thanks
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8 hours ago, eeny said:
what fight class / Grind profile are you using?
Only ever seen this behaviour you mark out the path for the grind profile, but dont define any targets to attack.
Fight class: https://wrobot.eu/files/file/1105-imagebasic-vanilla-1-60-mage-fightclass/
Grind profile: https://pastebin.com/7hUFc6q0
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Hey fellas,
I started using this particular bot yesterday so bear with me.
I though the sole purpose of a grinder is to grind mobs. However, it seems to only attack mobs which are aggroed which, as you can imagine, is not ideal with my mage. I tried ticking 'Attack before being attacked', tried adding mobs to my custome grinding profile, I adjusted the profile levels to 0-25 for both character level and attack level (the mobs I'm grinding are 18-19.
Why is that? Is that the grinder or sth wrong with my fight class?
Thanks,
Seminko
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Hey there,
first of all let me tell you how pleased I am with the bot!
Now to my question, is there an "inventory manager"? I'm now running a questing/grinding profile but have full inventory. It kills a mob, tries to loot it, full inv, fine, it moves on. That's not the case for mining. It tries to mine the same node over and over again dispite the full inventory.
Am I doing anything incorrectly?
Thanks
Seminko
Automatic rebuff - why doesn't it work
in Developers assistance
Posted
Thank you!