Bump. Can we count on the appearance of the timer relogger? I'd love to see it, since it would be much better that the connection did not occur immediately after the disconnection, and after x amount of minutes.
And a very big wish is that when you disconnect not only closed the game window, but the bot, then restart bot after logging character in game world. Is it possible to add such a function? Tried to find it in the bot and relogger, but did not find, found only off the bot with timer, amount of stucks/deaths. The problem is that when the game restarts, the bot continues to follow the route, but doesn't start it from first step, in the case of dungeon character already teleports to the beginning, and it starts to get stuck.