youcolor
Members
-
Joined
-
Last visited
Reputation Activity
-
Condition Number:
Pet Health Percent -> Percent health of your pet (0 to 100)
Target Health Percent -> Percent health of your current target (0 to 100)
Health Percent -> Your Percent health (0 to 100)
Combo Point -> Your combo point
Mana -> Your mana
Rage -> Your Rage
Focus -> Your Focus
Energy -> Your Energy
Chi -> Your Chi
Runes -> Your Runes
Runic Power -> Your Runic Power
Soul Shards -> Your Soul Shards
Eclipse -> Your Eclipse
Holy Power -> Your Holy Power
Alternate -> Your Alternate
Dark Force -> Your Dark Force
Light Force -> Your Light Force
Shadow Orbs -> Your Shadow Orbs
Burning Embers -> Your Burning Embers
Demonic Fury -> Your Demonic Fury
Arcane Charges -> Your Arcane Charges
Target Distance -> Distance between your character and your current target
Distance Pet To Target -> Distance between your pet and your current target
Distance Me To Pet -> Distance between your character and your pet
Me Level -> Your level
Target Level -> The level of your current target
Condition Unit Near:
Hostile Unit Near -> Number of npc hostiles in the radius selected (radius starting at the position of your character)
Unit Attack Player Near -> Number of npc attacking your character in the radius selected (radius starting at the position of your character)
Hostile Unit Near Target -> Number of npc hostiles in the radius selected (radius starting at the position of your current target)
Unit Attack Player Near Target -> Number of npc attacking your character in the radius selected (radius starting at the position of your current target)
Condition String Bool:
Buff -> Check if your character has buff (buff name in english, case sensitive)
Target Buff -> Check if your target has buff (debuff) (buff name in english, case sensitive)
Pet Buff -> Check if your pet has buff (debuff) (buff name in english, case sensitive)
Know Spell -> Check if your know selected spell (spell name in english, case sensitive)
Is Spell Usable -> Check if your selected spell is usable (spell name in english, case sensitive)
Condition Bool:
In Battleground -> True if the current map is an Battleground
Have Target -> True if your character has currently an target
Have Pet -> True if your character has an pet
Me In Combat -> True if your character is in fight
Me In Move -> True if your character moving
Target In Move -> True if your target moving
Pet In Move -> True if your pet moving
Target In Cast -> True if your target casting spell or using item
Pet In Cast -> True if your pet casting spell or using item
Me In Cast -> True if your character casting spell or using item
Target Is Player -> True if your current target is an player
Target Is Summoned -> True if your current target is summoned (sample: pet)
Target Pet Is My Target -> True if your character and your pet have same target
Target Targeting Me -> True if your current target has for target your character
Target Targeting Me Or My Pet -> True if your current target has for target your character or your pet
Target Targeting My Pet -> True if your current target has for target your pet
Target Is Elite -> True if your current target is an npc elite
Target Is World Boss -> True if your current target is an npc world boss
Me Is Stunned -> True if your character is stunned
Target Is Stunned -> True if your current target is stunned
Pet Is Stunned -> True if your pet is stunned
Me Is Swimming -> True if your character is swimming
Target Is Swimming -> True if your current target is swimming
Pet Is Swimming -> True if your pet is swimming
Me Is Flying -> True if your character is flying
Target Is Flying -> True if your current target is flying
Pet Is Flying -> True if your pet is flying
Condition String:
C Sharp Code -> C#.net code with acces at wManager.dll and robotManager.dll (sample: ObjectManager.Me.HealthPercent < 70 && ObjectManager.Me.HealthPercent > 50)
Condition Item Number:
Item Count -> Number of items (by item id)
Condition Lua:
Lua Script -> Lua script (with wow lua API) (sample: )
Condition Buff Stack:
Buff Stack -> Number of stack by buff of your character (buff name in english, case sensitive)
Buff Stack Target -> Number of stack by buff of your target (buff name in english, case sensitive)
Buff Stack Pet -> Number of stack by buff of your pet (buff name in english, case sensitive)
Samples conditions type here:
Spell no found / don't works, reply here: