Condition Number: Pet Health Percent -> Percent health of your pet (0 to 100) Target Health Percent -> Percent health of your current target (0 to 100) Health Percent -> Your Percent health (0 to 100) Combo Point -> Your combo point Mana -> Your mana Rage -> Your Rage Focus -> Your Focus Energy -> Your Energy Chi -> Your Chi Runes -> Your Runes Runic Power -> Your Runic Power Soul Shards -> Your Soul Shards Eclipse -> Your Eclipse Holy Power -> Your Holy Power Alternate -> Your Alternate Dark Force -> Your Dark Force Light Force -> Your Light Force Shadow Orbs -> Your Shadow Orbs Burning Embers -> Your Burning Embers Demonic Fury -> Your Demonic Fury Arcane Charges -> Your Arcane Charges Target Distance -> Distance between your character and your current target Distance Pet To Target -> Distance between your pet and your current target Distance Me To Pet -> Distance between your character and your pet Me Level -> Your level Target Level -> The level of your current target
Condition Unit Near: Hostile Unit Near -> Number of npc hostiles in the radius selected (radius starting at the position of your character) Unit Attack Player Near -> Number of npc attacking your character in the radius selected (radius starting at the position of your character) Hostile Unit Near Target -> Number of npc hostiles in the radius selected (radius starting at the position of your current target) Unit Attack Player Near Target -> Number of npc attacking your character in the radius selected (radius starting at the position of your current target)
Condition String Bool: Buff -> Check if your character has buff (buff name in english, case sensitive) Target Buff -> Check if your target has buff (debuff) (buff name in english, case sensitive)
Pet Buff -> Check if your pet has buff (debuff) (buff name in english, case sensitive) Know Spell -> Check if your know selected spell (spell name in english, case sensitive) Is Spell Usable -> Check if your selected spell is usable (spell name in english, case sensitive)
Condition Bool: In Battleground -> True if the current map is an Battleground Have Target -> True if your character has currently an target Have Pet -> True if your character has an pet Me In Combat -> True if your character is in fight Me In Move -> True if your character moving Target In Move -> True if your target moving Pet In Move -> True if your pet moving Target In Cast -> True if your target casting spell or using item Pet In Cast -> True if your pet casting spell or using item Me In Cast -> True if your character casting spell or using item Target Is Player -> True if your current target is an player Target Is Summoned -> True if your current target is summoned (sample: pet) Target Pet Is My Target -> True if your character and your pet have same target Target Targeting Me -> True if your current target has for target your character Target Targeting Me Or My Pet -> True if your current target has for target your character or your pet Target Targeting My Pet -> True if your current target has for target your pet Target Is Elite -> True if your current target is an npc elite Target Is World Boss -> True if your current target is an npc world boss Me Is Stunned -> True if your character is stunned Target Is Stunned -> True if your current target is stunned Pet Is Stunned -> True if your pet is stunned Me Is Swimming -> True if your character is swimming Target Is Swimming -> True if your current target is swimming Pet Is Swimming -> True if your pet is swimming Me Is Flying -> True if your character is flying Target Is Flying -> True if your current target is flying Pet Is Flying -> True if your pet is flying
Condition String: C Sharp Code -> C#.net code with acces at wManager.dll and robotManager.dll (sample: ObjectManager.Me.HealthPercent < 70 && ObjectManager.Me.HealthPercent > 50)
Condition Item Number: Item Count -> Number of items (by item id)
Condition Buff Stack: Buff Stack -> Number of stack by buff of your character (buff name in english, case sensitive) Buff Stack Target -> Number of stack by buff of your target (buff name in english, case sensitive) Buff Stack Pet -> Number of stack by buff of your pet (buff name in english, case sensitive)