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itsalex

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  1. So you're telling me you can connect to their servers and they don't get any IP information? Please, I never said the opposite. Learn to read.
  2. They see your IP cause you connect to their servers... They will not see your real IP if you connect with proxies, but Coco said they see your PC only and not your IP which is not true.
  3. Ofcourse they see your IP
  4. Sure it takes some more resources of your PC, but with a properly setup machine you can get away with minimum resource dependent virtualizations. If you could run 10 bots before on a client you can probably divide it by 2 and have them running on VM's, not a bad tradeoff at all atm since there's no way to actually know what they're massbanning on.
  5. I'm using my own VPS and setting up proxies with correct config for them to be a socks5 proxy, it's 5$ each but worth it, but doesn't matter, I get banned anyways. I'm switching to setting up VM's with unique prints soon
  6. ?? They detected you cause you play with 10 accounts from the same IP, then the GM who banned you might've lost track of the last connected characters and you ended getting away.
  7. Most of the people use proxifier I guess, anyone know if it's using some kind of kill feature to the real IP? That can be the cause why it's leaking real IP at some point. I remember using OpenVPN for some other game project I had and we had a built in kill feature so there was no way the real IP couldn't get leaked. Doesn't seem proxifier has this feature
  8. It's also possible they might see what port you're using, so if you're using a SOCKS5 proxy with default port 1080 it's pretty obvious you're using a proxy to bot on
  9. "After speaking with some people who have experience with the Lightshope system and know how it works, I can confirm that they are using a fingerprint system, but I am still unsure if it is in the website or in the Warden, but I assume its in the warden." Pretty decent information, I'd figure they'd use something like this, first step is to create accounts with unique fingerprints I guess, if we still end up getting shit on it's time to start looking on virtualization
  10. Are you sure they can access the HWID ID from only the game? If that's the case, VMware is a good option to test these theories, takes more resource but might be worth a shot
  11. I've also noticed that when I get banned only 1 account survive so it's something that they are detecting. 3 times I got banned on 19/20 accounts and I'm using private proxies setup and running them through Proxifier. On account creation I've used so far, tempmails, gmail & protonmail and been doing incognito on every new account. I'll try the method @Matenia suggested and hopefully I'll have better progress. Also gonna switch from full grinding into questing and then switching it up when I feel. The time /played hasn't had any factor so far, my best accounts were running 24/7 and still the same ban results as running 2-4hours per day. EDIT: also I know people who are botting 1 account at the time, they also semi-played and getting caught which is really bad. One lasted close to level 40 before getting hammered.
  12. I've got banned 3x on 20 characters each time now, getting kinda annoying. Not sure if they scan hardware, if that's the case they need a modified WoW client and not the public one listed. Wrobot needs some serious update to act more human, the plugins that are available helps a bit but not enough to give them away as bots.
  13. Will HTTPS proxies work? They are ending with 8800
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