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Macro

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Posts posted by Macro

  1. 12 hours ago, Bambo said:

    Partially wrong. Partially right. Yes only the ISP can connect the IP to an actual street adress. It is possible to roughly locate you using your public IP we are talking city scale here, not street. A big NO to your last sentence. Your IP is your footprint in the web. You leave it everywhere. A VPN hides your real ISP IP and instead just simulates a footprint thats not yours.

    Thank you for the explanation,

    someone at work was challenging the idea that hiding your IP would be effective as he thought game companies could not see the full IP address... Which I definitely dismissed but then he made the point that IPs are dynamic and constantly being released and renewed... which if a company flagged an IP address as a potential botter or even banned it, it would result in many false positives as the IP addresses change pretty often. 

  2. On 1/8/2019 at 4:06 AM, Bambo said:

    Northdale Staff is able to get either your hardware id or your mac adress to track down all bots running on the same machine.

    I read that Hardware ID is impossible to get without external software. Not sure about mac address.  

    In the northdale bans previously, people who ran more than 4 bots at a time were instantly banned.

     

    Every botter I see I add to my friends list to see which stops going online, how long they stay online farming, where they are farming.

    Some are very obviously botting, online 24 hours per day and are at level 40+, its crazy and they are still online today.

     

    I only use VPN and serparate wow clients and I haven't experienced any bans on any character.

    Could you provide more information on how many accounts were banned? how many were running at the same time? how long did they bot per day? what level did you reach before getting banned?

     

    On 1/8/2019 at 6:05 AM, MausFarm said:

    Just as I remember, it was one of the leaders of the lighthope who met with a representative from Blizzard even before the official announcement.
     

    I don't think blizzard would meet with someone illegally utilizing their intellectual property unless it was in a courtroom.... 

     

     

  3. The bot will run through aggressive mobs when it is in the looting phase. 

    Is it possible to have the bot check for targets near your target before running to loot?

    If (Looting = true && additional Mob is found within 30 yards of your lootable target && same additional mob is also within 30 yards of ME && same 
        additional mob = aggressive)
    	{
    	Target additional mob;
            begin combat; 
    	}

     

    I was also hoping that I could put a 1 second strafe while running toward the mob to loot. 

      If (currently running toward dead target to loot)
    			{                                
    								Move.StrafeLeft(Move.MoveAction.DownKey);
    								thread.sleep(1000)
                                                                    Move.StrafeLeft(Move.MoveAction.UpKey);
    								do not perform this action more than once per looting;
    			}

    I am not sure if this is possible as the loot function looks to be built in to wrobot and not in to the fightclass.

    Are either of these things possible?

  4. I want to randomize my spells / actions a bit by using variables so the bot will look human. This might be very very easy but I dont know how to do it, it may help other new people.

     

    This is what I am trying to do:

    Var Random = (1-3)
      
     if (Frostbolt.KnownSpell && ObjectManager.Target.GetDistance < 30 && Random = 1)
            {
                Frostbolt.Launch();
      			Random = (1-3);
            }
     if (ArcaneMissiles.KnownSpell && ObjectManager.Target.GetDistance < 30 && Random = 2)
            {
                ArcaneMissiles.Launch();
      			Random = (1-3);
            }
     if (Fireball.KnownSpell && ObjectManager.Target.GetDistance < 30 && Random = 3)
            {
                Fireball.Launch();
      			Random = (1-3);
            }

    Does anyone know the proper code to do this?

    Do I need to put public bool in the beginning of the script?

  5. 7 hours ago, Droidz said:

    Hello, in advanced general settings you can use option "Ignore fights when traveling" (you can also https://wrobot.eu/forums/topic/2681-snippets-codes-for-quest-profiles/?do=findComment&amp;comment=13088 but I don't recommand it)

     

    Hi Droidz! I do not want to ignore fights while traveling. While traveling - I want the bot to attack before being attacked, but this feature is not working. 

    (Je ne veux pas ignorer les bagarres en voyageant. Pendant le voyage, je veux que le bot attaque les cibles avant d’être attaqué, mais cette fonctionnalité ne fonctionne pas.)

     

  6. When using quester the bot only attacks mobs listed in the quest or mobs that aggro.

    When traveling to a quest location, it runs straight in to a mob and only attacks once the mob aggros.

    I want the bot to attack hostile targets before they aggro

     

     

    I see an advanced setting "attack before being attacked" but this feature does not do anything when I turn it on 

    How do I make it so the bot will attack any mob that is hostile > within 3 levels > within 25 yards of the path?

     

    I see someone posted about this in February, but I dont see any update.

  7. What about a feature / plugin that sets an alarm if the bot is stuck accepting/ completing quests, stuck on terrain, gets teleported, gets a group invite etc etc. I like alarms to notify me rather than the game closing.

     

    I think it would be really cool as well to develop a feature/plugin that puts variation in to the path the bot takes to the target so that its not always just a 100% straight line. Maybe sway the character or have a calculation that allows you to strafe slightly before going directly toward your target (at random)... but maybe that can only be done inside of the fight class.

  8. I would like to do two actions at once - cast a spell while moving back or jump while moving forward.

     

    When I try this script

    {
    
    wManager.Wow.Helpers.Move.Forward(Move.MoveAction.PressKey, 1500);
    wManager.Wow.Helpers.Keybindings.PressKeybindings(wManager.Wow.Enums.Keybindings.JUMP);
    
    }

    It waits until the first action is done until doing the second action. How do I run two actions at once?

  9. My problem is that my hunter does not need line of sight to attack - It can attack through terrain with the bow - no problem

     

    Whenever I use grinder, my hunter will target a mob behind the terrain - attack it like normal and then realize the target is not in view, so it moves forward, but then its too close to attack with the bow, so it moves back, then the target is not in view again ... it continues to move back and forth...?

     

    even when I disable "Check if target is in View?" in the fight profile for the spells, It still tries to always maintain line of sight with the target and causes this problem.  If I disable Pathfinding, combat is fine but I get stuck when trying to loot. Any ideas?

  10. Hi, I just purchased wrobot and I'm brand new to scripting. I want to be self sufficient and learn how to make custom fight classes.

    Right now I am referring to other peoples free cs code and guessing code but a lot of the time I get errors.



    I'm currently trying to move my hunter forward under certain conditions, 

      wManager.Wow.Helpers.Move.Backward(Move.MoveAction.DownKey, 1500);
      Thread.Sleep(1500);

    Works great for moving backwards but when I change the script to "Move.Forward" and "UpKey" - It only gives me errors.

     

    Is there a website that has a list of all of the different scripts available? such as the ones referring to wmanager?

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