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thelastpanda

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  1. There's an error in your fist condition : if (!Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && !Fight.InFight && !ObjectManager.Me.IsMounted && ObjectManager.Me.HealthPercent <= 80) It should be : if (Conditions.InGameAndConnectedAndAliveAndProductStartedNotInPause && !Fight.InFight && !ObjectManager.Me.IsMounted && ObjectManager.Me.HealthPercent <= 80)
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