hi
anyone can help me have the correct setting for the fight class im making please. my FC doesn't cast Corruption because it already sees another lock's corruption as it's own. I highlighted the possible line that needs to be changed to it will buff Corruption to it's target. Thank you.
if (Corruption.IsSpellUsable && Corruption.KnownSpell && Corruption.IsDistanceGood && SpellManager.GlobalCooldownTimeLeft() == 0 && !ObjectManager.Target.Rooted
&& !ObjectManager.Target.HaveBuff("Corruption") && ObjectManager.Me.HaveBuff("Life Tap"))
{
Corruption.Launch();
return;
}