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Strijder

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  1. Using this on Warmane and works really great! 5/5 You still have to make/buy some good scripts before you are fully there, but i'm sure with some digging around you will find some. Or you just buy them of smokie ^^. Thanks mate.
  2. Its working now! The error probably was caused by me having opend a "Quest Editor" tab with '-None' open. When I removed this tab and added your text with "Runcode" it worked ?
  3. Haha yeah it happens ? Thanks for adding that! Going to try again when I'm back home, will keep you guys posted!
  4. Thanks a lot for your quick reply! For some reason I'm getting a big error, probably I'm making a stupid mistake haha: Screenschot - of setup Screenshot - of error also you reference twice to wManager.Wow.Bot.States.ToTown.ForceToTown = true; should one of them be false? or do i just need to run it twice? Thanks again ?
  5. Hi there all, I just started creating my own leveling profiles and got stuck with the following problem. When I bot on a new made character it starts in a new area with no mail box so he will not have many bag slots. So I don't want the bot to sell everytime when his bag are full, cause that will cause him to kill 3 mobs and than walk back to the vendor. For efficiency reasons i want my bot to only sell to the vendor when i ask him to. So i added this code to the 'Quest order editor" -> RunCode -> wManager.Wow.Bot.Tasks.GoToTask.ToPosition(new Vector3(10434.88f, 792.1945f, 1322.699f)); So it will walk to the vendor i want him to, I also added the vendor to the "vendor/repair/mailboxed editor". Anyone knows ho to get further from here? I'm not that great in lua, only did the minecraft lua course and that not really that complex as this stuff :P. Some suggestions: 1. I should probably use wManager.Wow.Tasks.GoToTask.ToPositionAndInteractWIthNpc() but i don't know what to fill in here and how to choose options with the npc. 2. I could try this: First pulse -> Run code wManager.Wow.Bot.States.ToTown.ForceToTown = true; Than pulse -> Run code wManager.Wow.Bot.States.ToTown.ForceToTown = But this doensn't seem like a great solution + still need to test it. 3. This seems like exactly what im looking for, but i have no idea what to fill in. if (wManager.Wow.Bot.Tasks.GoToTask.ToPositionAndIntecractWith(Npc npc, bool skipIfCannotMakePath = false, BooleanDelegate conditionExit = null, bool acceptNpcDead = false)) { wManager.Wow.Helpers.Vendor.SellItems(List<String> itemSell, List<string> itemNoSell, List<Enums.WoWItemQuality> itemQuality); }
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