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PierreDeRosette

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  1. Like
    PierreDeRosette reacted to Droidz in Hi ... Have you an easy tip for :   
    Hello,
     
    To get if it is enemy player:
    if (ObjectManager.Target.Type == WoWObjectType.Player) { if (((WoWPlayer) ObjectManager.Target).PlayerFaction != ObjectManager.Me.PlayerFaction) { // Is enemy player } } To interact with your current target (this is useless because it is already your target):
    Interact.InteractGameObject(ObjectManager.Target.GetBaseAddress); I ignore exactly what is your objective, but if you want search and interact with an enemy player you can use code like:
    List<WoWPlayer> enemyPlayerList; if (ObjectManager.Me.IsAlliance) enemyPlayerList = ObjectManager.GetWoWUnitHorde(); else enemyPlayerList = ObjectManager.GetWoWUnitAlliance(); WoWPlayer nearestPlayerEnemy = ObjectManager.GetNearestWoWPlayer(enemyPlayerList); if (nearestPlayerEnemy.IsValid && nearestPlayerEnemy.IsAlive && nearestPlayerEnemy.GetDistance < 150) { Interact.InteractGameObject(nearestPlayerEnemy.GetBaseAddress); if (ObjectManager.Me.Target == nearestPlayerEnemy.Guid) { // OK } } To get the nearest attackable NPC:
    List<WoWUnit> unitList = ObjectManager.GetObjectWoWUnit(); List<WoWUnit> enemyUnitList = new List<WoWUnit>(); foreach (var woWUnit in unitList) { if (woWUnit.IsValid && woWUnit.IsAlive && woWUnit.Reaction <= Reaction.Neutral && UnitCanAttack.CanAttack(woWUnit.GetBaseAddress, ObjectManager.Me.GetBaseAddress)) enemyUnitList.Add(woWUnit); } WoWUnit nearestUnitEnemy = ObjectManager.GetNearestWoWUnit(enemyUnitList); if (nearestUnitEnemy.IsValid && nearestUnitEnemy.IsAlive && nearestUnitEnemy.GetDistance < 150) { Interact.InteractGameObject(nearestUnitEnemy.GetBaseAddress); if (ObjectManager.Me.Target == nearestUnitEnemy.Guid) { // OK } }
  2. Like
    PierreDeRosette got a reaction from Droidz in Hi ... Have you an easy tip for :   
    Hi and thank you very much for your very quick answer.
     
    Yes perhaps you need more informations but you gived me the right answer.
     
    I'm working for a script
     
    -On battlegrounds a list of ennemy players is build and always updated with their Pv
    -If several members of this list are at good range, the choosed target will be the lesser PV target and the choosed target will be always targeted first
     
    That's why i need this code to target something with his ID.
     
    :))
     
    I just want to be more efficient and sometimes to be efficient we must choose the right target.
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