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  • Bot skips Steps if the Quest is Discover Step (Follow Path)

    Amazing Snake
    • Version: All Product: WRobot General Type: Bug Status: Not a Bug
    [D] 01:03:52 - [Quester] IfHasQuest[75] (87
    ) | Result: False
    [D] 01:03:52 - [Quester] New step (80): TheFargodeepMine>TurnIn
    [D] 01:03:52 - [MovementManager]  You try to use flying/swimming path but you cannot fly/swim here, try to use ground mouvement...
    [F] 01:04:41 - [Spell] Cast Rend (Rend)
    [F] 01:04:42 - [Spell] Cast Battle Shout (Battle Shout)
    [F] 01:04:43 - [Spell] Cast Battle Shout (Battle Shout)
    [F] 01:04:49 - [Spell] Cast Rend (Rend)
    [F] 01:04:51 - [Spell] Cast Heroic Strike (Heroic Strike)
    [F] 01:04:51 - [Spell] Cast Heroic Strike (Heroic Strike)
    [D] 01:04:53 - [Quester] New step (84): TheJasperlodeMine>PickUp


    I tested this cause there was a Problem with the Quest http://db.vanillagaming.org/?quest=62 

    After follow the Path normal he was doing the right Step ( [D] 01:03:52 - [Quester] New step (80): TheFargodeepMine>TurnIn )

    But he was going into a fight and changed the Step to [D] 01:04:53 - [Quester] New step (84): TheJasperlodeMine>PickUp.

    There was no Turn in Action at all. He changed the Step for no reason and ONLY if was going into a fight.


    You realy need to Implement a Simple "Follow Pulse" similar to a "Grind" Step. That opens us the Option for better Pathing and better Questprofiles.

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          <Name>The Fargodeep Mine</Name>
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