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Flying Mounts use Ground Mount Path

  • Version: All
  • Product: WRobot General
  • Type: Bug
  • Status: Not a Bug

Hello,

 

I noticed a strange bug where flying mounts will use ground mount navigation if initially taking off (at least in Quester profiles. IDK about the rest).

 

If the bot never dismounts or isn't on the ground once moving again, it will correctly create a flight path to it's next objective, otherwise it will "hover" uning a ground path to get to the next position.

 

The only way to correct it is to pause/resume the bot.

User Feedback

Recommended Comments

BetterSister

Elite user

Known issue but i don't know if it can be improved because mesh files do not tell enough info about where the objects (like mushrooms at zangarmarsh)  are in the air (doesn't know how to get down from top of mushroom) 

BetterSister

Elite user

Changed Status to Awaiting Feedback

Changed Version to All

CaughtUMirin

Members

Well I I made a small hack in CS code that makes my character mount up and press the the "Space" key before doing any flying.

 

I have to copy/paste it before any long moving, but it works :)

 

Maybe you could add the same logic to the main bot before taking off, and just have a check mark option. Something like "Force Flying"?

 

Edit: Here's the code snippet for anyone else who faces this issue:

 

<QuestsSorted Action="RunCode" NameClass="if (!wManager.Wow.ObjectManager.ObjectManager.Me.IsMounted)
            {
                wManager.Wow.Helpers.Lua.RunMacroText(&quot;/cast &quot; + wManager.wManagerSetting.CurrentSetting.FlyingMountName);
                wManager.Wow.Helpers.Usefuls.WaitIsCasting();
                wManager.Wow.Helpers.Move.JumpOrAscend(wManager.Wow.Helpers.Move.MoveAction.PressKey);
            }" />

 

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