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LuaEventsId.PLAYER_LEVEL_UP Not triggering

  • Product: Fight Classes
  • Type: Bug
  • Status: Unconfirmed

The following code using a c# fightclass in dll is not triggering when leveling up. 

 

 

public void Initialize() 
{
	EventsLua.AttachEventLua(LuaEventsId.PLAYER_LEVEL_UP, m => SpellBookUpdate()); 
}

private void SpellBookUpdate() 
{
    	Logging.Write("Updating Spell Book!", Logging.LogType.Normal, Color.Crimson);
    	SpellManager.UpdateSpellBook();
      
	CustomClass.ResetCustomClass();
}

 

 

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Zan

Members

That was it. My apologies. I was using the 7.1.5 version of wManager on live.

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