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  • New FIGHT CLASS Guide [Willing To Contribute]


    HUMAN1ST1C
    • Version: All Product: Fight Classes Type: Suggestion Status: Not a Bug

    I love the way WRobot works. I've dabbled a bit in the Fight Classes Editor, and really enjoy how it works - the interface is pretty easy to understand if you are someone that has no programming knowledge - which I find very handy.

    I have read all the guides I can about making Fight Classes, but I keep running into one problem: understanding what each Spell Condition does. A lot of these are self-explanatory - and many are not. I have tried to understand some of them through trial and error, but it is difficult to try and find how something works, when I don't know what I'm looking for to begin with.

    I am requesting somewhat of a stickied guide for all of the Spells/Spell Settings/Spell Conditions that exist in the Fight Class Editor, and what each one does, specifically. The bullet list below explains more:

    • Spells - This guide would include which spells are currently NOT supported and/or bugged
    • Spell Settings - What each setting does, and a quick example (if needed) of how and why they should/would be used
    • Spell Conditions - An intro paragraph on how to optimize the workflow in your ability queue, tips and things of this sort
    • Spell Conditions - Each condition that exists in the current build of WRobot (keep updated), current bugged/broken conditions, and their descriptions with examples (if needed)

    Some of these things have already been covered in previous guides - I am requesting all of it covered in one handy, go-to guide that everyone can use, and reference all the time. I think if something like this existed, it would cut down on a lot of questions (after it's been posted a while), as well as encourage players to make their own fight classes. I have time to make my own, as many people do - but some people don't. So having something like this to reference would make things a hell of a lot easier for many of us.

    I realize this opens up a lot of possibilities, and potential player abuse of the program. Whatever happens however, my personal philosophy is to never have a completely fully-automated character. I think it's far safer not to, and it's also fun to control your character as the bot works its magic.

    I am willing to contribute to this guide, as much as I can. I don't know the descriptions of everything, but I can type up lists and edit them, etc. 



    User Feedback

    Recommended Comments

    Droidz

    Posted

    Hello,

    I'll not write more guide for create fightclasses (. Eeny has already create good guide and a lot of fightclasses (for Legion or older versions), with this fightclasses, you can see what conditions you need to use with your spell.

    I am agree, he missing descriptions of the conditions availables.



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