attached screenshot from Demon Hunter Artifact Scenario. pathfinder found path from 1 point to another and didnt use offmesh that i created. and that path is broken coz scenario area blocked with invisible border
i have two suggestions:
1. make option in wManagerSetting or PathFinder that force enable offmesh connections usage always. becouse if pathfinder found path (not partial) its not use offmesh connection and sometimes its act wierd
2. make PathFinder.FindPath(to, bool forceUseOffmeshConnection) to find path in code using offmesh connection for manual finding path
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