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  • Regen before looting


    Wicked Guardian
    • Version: All Product: WRobot General Type: Suggestion Status: Fixed

    The bot seems to be placing a higher priority on looting over taking time to regen. Please consider placing REGEN as a higher priority over LOOTING. Often time the bot will be very low health and/or OOM and the act of moving to loot pulls more mobs before being able to regen using drink/food typically causing an unnecessary and stupid death. 

    Now:

    1. Fight
    2. Loot (accidentally pulls mobs and possibly dies)
    3. Regen

    Ideal:

    1. Fight
    2. Regen
    3. Loot

    Thanks



    User Feedback

    Recommended Comments

    Wicked Guardian

    Posted

    Maybe just needs some logic to detect if mobs are close by the loot or something. The bot seems to kamikaze into mobs after a fight just to loot. Does not seem fight class dependent, but I could be wrong. 

    Droidz

    Posted

    Hello, by default WRobot regen before to loot, you are probably tagged in combat (server bug?), try to use this plugin: DontSkipRegenIfFlaggedInCombat.cs

    public class Main : wManager.Plugin.IPlugin
    {
        public void Initialize()
        {
            wManager.wManagerSetting.CurrentSetting.SkipRegenIfFlaggedInCombat = false;
        }
    
        public void Dispose()
        {
        }
    
        public void Settings()
        {
        }
    }

     

    Wicked Guardian

    Posted

    Droidz, that plugin seems to be doing the trick. Thanks.



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