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  • Release Spirit = Player Teleported?

    • Version: All Product: WRobot General Type: Bug Status: Fixed

    Had this happen while using the Burning Crusade version of the bot:

    [D] 01:05:29 - [Fight] Fight stopped
    01:05:29 - [Resurrect] Player dead
    01:05:30 - Player Teleported
    [E] 01:05:30 - !Memory.IsProcessOpen

    Not sure why, but upon dying (and possibly releasing their spirit), the bot thought I was teleported when the most likely thing that happened was I spawned at the Spirit Healer. Thoughts?

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