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Release Spirit = Player Teleported?

  • Version: All
  • Product: WRobot General
  • Type: Bug
  • Status: Fixed

Had this happen while using the Burning Crusade version of the bot:

[D] 01:05:29 - [Fight] Fight stopped
01:05:29 - [Resurrect] Player dead
01:05:30 - Player Teleported
[E] 01:05:30 - !Memory.IsProcessOpen

Not sure why, but upon dying (and possibly releasing their spirit), the bot thought I was teleported when the most likely thing that happened was I spawned at the Spirit Healer. Thoughts?

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Recommended Comments

reapler

Elite user

I can also confirm this bug but it's not the only one reason that trigger it for e.g. hearthstone:

 

 

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