Servus,
if you have set the security option "Pause bot if nearby player" the bot will enter a pause after n seconds (where n is set to 20 by default).
Unfortunately, if this player hangs around you will be killed if an enemy npc comes along (or respawns).
Could you please add the option "unpause if attacked" so the bot strikes back on emergency?
If the player(s) are still around, the bot would anyhow pause again after n seconds... voilá
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