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  • Upon killing mob near ore / herb node, have bot mine node after without mounting and dismounting


    digitaleffect
    • Product: WRobot General Type: Bug Status: Fixed

    I've seen this happening a lot and being on a very high populated server I feel this bug should be addressed soon because it is quite sketchy to kill a mob (if you moved or got bounced back, or just generally moved away from the ore / herb node) and then mount if you're 2+ ft from the node and just land ontop of it and dismount. Also I feel if some ore / herb nodes are close enough together or in a general area where walking / ground mounting would be a suitable choice over using the flying mount it should be used unless the ore / herb is so and so distance away or up a mountain of some sort

    Thanks and I hope you consider fixing this issue!!



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    Also the yo-yo effect. Starts mining, get attacked, stops mining, kill mob, and instead of finishing harvesting, he mounts, flies a lil, goes back and mine. Dead on giveaway,,,

     

    I have the "niinja" option checked and attack before attacked, but it barely makes it better.

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    I am also seeing the toon land near the node, run a few steps toward it, re-mount, and fly away.  

     

    Look, there's some ore! Let's go see the ore.  Yep, it's ore.  Let's go find some more.

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