About This File
Get your roll on! Windwalker Monk Leveling profile with heirloom support!
This is a wind walker monk fight class profile I have been using to level my Windwalker Monk. It starts working from level 1 and has been tested through level 100. I followed the DPS rotations suggested in Icy Veins. Using Eeny's horde questing package I leveled my monk from 1 to 56 in just over 24 hours using Eeny's 1-80 paid horde quester profile. (note; it's not really smart to bot 24 hours straight but this is a starter account that I can afford to lose) I know the increased mobility has helped it level much faster than classes that don't offer this mobility.
***The heirlooms "Eternal Horizon Choker" and "Inherited Insignia of the Horde" are turned on by default but can be turned off in settings.***
It differs from other profiles in that it uses heirloom relics from level 1 and uses all forms of mobility offered by the windwalker monk. Have you ever watched you bot slowly lumber towards a mob only to see it destroyed by a hunter? The mobility used in this fight profile cuts down on that tremendously. It incorporates roll, tiger's lust and flying serpent kick. On rare occasions, the flying serpent kick will travel to its full length and terminate on the intended mob which looks really cool.
It will place "Touch of Death" and "Touch of Karma" on players, Elite mobs and Boss mobs. My bot was able to kill a higher level shadow priest that attacked it while it was leveling earlier today. He got me down to around 65% health. All of my emergency heals had kicked in at that time. The bot persisted and beat him to death. As he was running away with the last shreds of his life hanging to him, the bot cast tiger's lust and ran him to the ground. I was around 75% health when he died. He may have been the worst PVP shadow priest on my server but I'm going to pretend that it's my excellent fight profile that allowed me to win the fight.
Heals
Level 1 - Eternal Horizon Choker; Engages at 80% health in combat.
Level 8 - Effusion; Engages at 70% health in combat and 90% health out of combat.
Level 14 - Chi Wave; Provides passive heal as part of the DPS rotation.
Level 75 - Healing Elixir; Engages at 85% health in combat.
Interrupts
Level 25 - Paralysis (This works at a distance and is an incredible interrupt.)
Level 35 - Spear Hand Strike (interrupts the spell and prevents any spell from that school from being cast for 4 seconds.)
Level 60 - Leg Sweep (5 second stun that this fight profile uses as a spell interrupt.)
Movement
Level 5 - Roll
Level 30 - Tiger’s Lust
Level 48 - Flying Serpent Kick
If someone uses this with a relic weapon before I do, please let me know in comments.
Also if someone wants to copy this and make an alliance heirloom version or improve it in any way, I would be honored.
Let me know what you think.
What's New in Version 1.0.3 See changelog
Released
1.0.1
I added Paralysis as a spell interrupt. This works very well for an additional spell interrupt as well as a spell interrupt that works at a distance. I also made Leg Sweep an additional spell interrupt instead of a last ditch multi mob stun. It sees more use in this position and I didn't think it was necessary in the multi mob area.
1.0.2
Better setting for Flying Serpent Kick. Seems to have less short flights and terminates better on mobs.
1.0.3
Touch of Karma moved to a defensive spell position triggering on health percentage.