Jump to content

AvoidIt 1.0.0

   (1 review)

About This File

This is @reapler's AvoidIt plugin for vanilla.
I noticed there were some errors thrown, related to the code it uses, as I was plaiyng around with similar pathfinding code myself.
For some reason, I could also change the settings on 1 character out of many.

So I decompiled his plugin and compiled it again with minor changes.

 

 

For anyone who cares - apparently:

PathFinder.Pather.ReportBigDangerArea(woWUnit.Position, radius);

throws a NullReferenceException (even though Pather, wowUnit and radius are all not null) - this doesn't happen on EVERY character.
 

PathFinder.ReportBigDangerArea(woWUnit.Position, radius);

works fine, so that's basically the extent of my changes.


What's New in Version 1.0.0   See changelog

Released

No changelog available for this version.


User Feedback

You may only provide a review once you have downloaded the file.


Silentviper

  

Too bottish like movement keeps going back and forth trying to avoid areas only to be unsuccessful. still needs some work wish @reapler could help you fix the bugs @matenia

Link to review
×
×
  • Create New...