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About This File

Source code attached. All this does is slightly modifiy each vector (out of combat) that wRobot walks to in an attempt to randomize movement a little.

You can change the source if you need bigger randomization (this is barely visible to the human eye). If you wanted to modify hotspots in a quester to be chosen at random instead of in order, you would need to look into modifying 

MovementManager.CurrentPath;
//or modifying the "State" MovementLoop

 


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