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Hello, use code like (not tested, run this code one time):

wManager.Events.FightEvents.OnFightLoop += delegate(WoWUnit unit, CancelEventArgs cancelable)
{
    if (your procs condition)
    {
        var toPosition = new Vector3(1, 2, 3);
        wManager.Wow.Helpers.MovementManager.MoveTo(toPosition);
        while (wManager.Wow.Helpers.MovementManager.InMoveTo && toPosition.DistanceTo(wManager.Wow.ObjectManager.ObjectManager.Me.Position) > 0.7)
        {
            System.Threading.Thread.Sleep(10);
        }
    }
};

 

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https://wrobot.eu/forums/topic/11349-force-move-to-position/#findComment-54305
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