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[FIGHT CLASS]Conditions


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Alright, in my arms profile, I have Sweeping Strike set as

Hostile Unit Near

-Number: 1

-Radius: 8

-Type: Bigger


For some reason this is going off on single target fights. Is the Bigger type actually bigger than or equal (or ">=" as the mathematical operator)?


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Your settings is converted to:

if hostile Unit Count > 1 in a radius <= 8 yard

You can convert your Fight class to C# code for see how your settings is used.

For avoid problem you can replace Hostile Unit near by Unit Attack Player Near.

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