Jump to content

Recommended Posts

What do you mean? Guid128 has a constructor that takes Int128 and the ToString method parses it to ingame GUID names.
Whatever you want to do, you can work with that. 

If you want to parse the string to a Guid 128, you would need to fill the respective bits of a 128 bit integer. I haven't done that so have no example code

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...