bakyura 0 Posted June 9, 2014 Share Posted June 9, 2014 while creating a fightclass for my hunter, i realized that i woulnt get functionality out of my scare beast ability and still be able to have my rotation function against non beast enemies. i think it would be a fantastic addition to add a condition based on the target type (eg: beast, undead, humanoid). i also think it would be great to be able to cast an ability based on the spell an opponent is currently casting like if i wanted to interrupt a cast of polymorph but not waste my interrupt on the ice lance that was cast just before it. thanks for taking these suggestions into consideration, and thank you for the fabulous program Link to comment https://wrobot.eu/forums/topic/1429-conditions-in-fightclass-editor/ Share on other sites More sharing options...
Bear T.O.E. 63 Posted June 9, 2014 Share Posted June 9, 2014 Submit all suggestions under Bugs/Suggestions reports section of the forums please. Link to comment https://wrobot.eu/forums/topic/1429-conditions-in-fightclass-editor/#findComment-7505 Share on other sites More sharing options...
Droidz 2738 Posted June 10, 2014 Share Posted June 10, 2014 Hello, I have replied in support request this: Hello,You can use lua for get the target type: For getting spell casting by your target you can look this lua function: http://wowpedia.org/API_UnitCastingInfo Link to comment https://wrobot.eu/forums/topic/1429-conditions-in-fightclass-editor/#findComment-7524 Share on other sites More sharing options...
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