June 21, 20232 yr I want to define some useful utility classes in plugins, which can be directly called in quester when loaded. However, when I tested it, I found that restarting WR would result in the issue of duplicate classes. Is there any way to solve this problem? thx. ps: I don't want define classes in custome scripts.
June 21, 20232 yr Hello, What you want to do will add complexity, use this method instead:: https://github.com/droidzfr/WRobot_Packages/blob/0c22326fb1d97440beab1d8bff2e44b1569c0c23/Old paid files/camelot10/002204_[110] Mac'Aree.xml#L102
June 22, 20232 yr 10 hours ago, Droidz said: Hello, What you want to do will add complexity, use this method instead:: https://github.com/droidzfr/WRobot_Packages/blob/0c22326fb1d97440beab1d8bff2e44b1569c0c23/Old paid files/camelot10/002204_[110] Mac'Aree.xml#L102 How do we use multi classes with different files using this method?
June 23, 20232 yr In "custom script" instead to put code put the path to files to includes. After call you code from your profile, like https://github.com/droidzfr/WRobot_Packages/blob/0c22326fb1d97440beab1d8bff2e44b1569c0c23/Old paid files/camelot10/002384_[110] Broken Shore.xml#L2299 he calls https://github.com/droidzfr/WRobot_Packages/blob/0c22326fb1d97440beab1d8bff2e44b1569c0c23/Old paid files/camelot10/002400_Questing.cs#L2069
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