Weer36 3 Posted May 22 Share Posted May 22 Hi! What is underhood of ObjectManager.GetWoWGameObjectForFarm() ? After 10 hours herb&minerals harvesting I have Count() = 0 of that objects. Stop/restart solves the problem. Link to comment https://wrobot.eu/forums/topic/15468-objectmanagergetwowgameobjectforfarmcount-0/ Share on other sites More sharing options...
Weer36 3 Posted May 22 Author Share Posted May 22 log entry: ObjectManager > Seems bugged, infinite loop ?, break Link to comment https://wrobot.eu/forums/topic/15468-objectmanagergetwowgameobjectforfarmcount-0/#findComment-69364 Share on other sites More sharing options...
Droidz 2738 Posted May 24 Share Posted May 24 Hello, Nodes are probably blacklisted. Can you share full log file of bugged bot session. Link to comment https://wrobot.eu/forums/topic/15468-objectmanagergetwowgameobjectforfarmcount-0/#findComment-69365 Share on other sites More sharing options...
Weer36 3 Posted May 24 Author Share Posted May 24 No it's not blacklisted, I checked sources of ObjectManager.GetWoWGameObjectForFarm(): if ((woWGameObject.GOType == WoWGameObjectType.Chest || woWGameObject.GOType == WoWGameObjectType.Goober) && woWGameObject.CanOpen) and... woWGameObject.CanOpen property is false for all of my nodes after a couple a hours of gameplay. How could it be? temporary I solve my problem by addind node entry to wManagerSetting.CurrentSetting.ListHarvest according to Farming state sources. But what happens exactly? Link to comment https://wrobot.eu/forums/topic/15468-objectmanagergetwowgameobjectforfarmcount-0/#findComment-69366 Share on other sites More sharing options...
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